Strike Fleet Athena

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Take the role of an Ensign in Commander Acey's fleet and help Task Force Perseus launch a counterattack against a maurading alien fleet! Land your shuttle on various planets in the Rho Theta system to upgrade the Athena Attack Fleet before the enemy spaceships arrive!

Use the 'A' and 'D' keys to control yaw. Press SPACE to fire main engines. To land safely, spacecraft attitude should be within -9 and +9 degrees and Y-velocity (descent velocity) should be below 0.5. The closer attitude and Y-velocity are to zero, the less likely your vessel will suffer hull failure or fuel system breach. Good luck, Ensign!

20% more fuel in all missions!


OK, its playable, but superhard. Do the player need an attitude of exactly 0? It should be like <3, >-3 or something. On the other hand you dont need to hit the platform exactly. I landed on the edge in lvl2. Again with attitude 0.
Everything else was great. I hope you ajust the game.

The game is okay, but that's all. It's got some major glitches that need to fixed right away. The fuel doesn't refill when you restart a level and landing on the padding is impossible. After trying 16 times to land, I kept blowing up, no matter how slow or how straight I was coming in at, which in my book, is uncool. Please fix these glitches so people can actually play this game without rage quits.

Great work on the opening cutscene, but it seemed a bit elaborate for such a simple game. The game itself had two major problems:

1) Fuel doesn't refill when you restart the level. I get you can get around this by going back out to level select and re-entering the level, but there's no reason why we should have to do this and it's just a hassle.

2) Landing is impossible. The aim is to get the ship onto the green platform, right? Presumably moving slowly enough and at the right angle to land safely? I did that and my ship exploded. I tried again, coming even slower and straighter (y-velocity 0.2, attitude 16) and my ship exploded. Please make your game winnable.

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Credits & Info

3.15 / 5.00

May 18, 2012
8:12 PM EDT
Simulation - Other