Addictive, fun, but a little short. I think the game would have been better if there were more bosses and upgrades. Having speed able to upgrade to a point where the ship doesn't lag behind the mouse at all, and a boss where that kind of speed is necessary, would have been excellent. But as it is, it's an excellent 15 minutes of fun.
Oh, also, WHERE IS THAT MENU SCREEN SONG FROM?! I'll be honest, this is the only reason why I was bothered to write a review, but that song is so familiar! What else has it been used in? Please, if anyone knows where else that menus screen song is from, let me know.
Not a bullet hell.
I love this simple design. But that's it. It's just a template in my opinion, maybe there was "paths" or maybe different bosses. The music was good, but not original with the people who played infectonator series, However, the fight music got more epic along the way. With work this game could DEFINITELY hit the homepage. But until then i wish you the best of luck with your next games.
P.S: How do you even get through this game on day 1?
Wow good game. First try: 9 days. I like music and concept, but there should be more upgrades and maybe branching pathes
Okay... I my score is 12 days, haha. Now, my review:
The concept is not that new but it's awesome anyway. The retro music is pretty cool, the graphics are good for this kind of game.
Sadly, I know I said before that the music of the game is pretty cool, but it actually is the same music used in Infectonator 1 & 2, that's boring. There should be more upgrades and more bosses. And also, I would like a 2 players co-op mode. But that last thing I said is just something I would like. :P