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Up to approach, down to move back, left and right to move around.
Inspired by Ludum Dare 23 48-hr Game compo. The theme was "Tiny World."
A abstract puzzle game about the complications of trying to get close to someone.
bug fix: fixed getting through obstacles if you rapidly pressed a button
Pretty solid story here
Deeply moving story, the music the simplicity, it flowed so well, My daughter as well Thought it was great, Thank you so much for putting this together,
The one closing in was the inner character.
Oh my god ToT I cried. Please make another like this. The story is perfect. Everything is phrased so beautifully
and way too pretentious.
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