Yeah the story made absolutely no sense, and the game was too short to be anywhere close to decent. I can see you were trying at an abstract concept, but.... well, do you know what "avante garde" means to most people? It means stupid. And that's what I thought this game was.
maybe don't massacre everyone next time.
good voice acting though, make it longer and with a story other than
I'M HIGH LETS KILL SOME BITCHES
Clearly something that you could make more of, not meaning you could make the game longer, just more of them. Music made me oscillate around with it, I noticed that the characters footsteps were supplementary to the rhythm all around this game was phenomenal. The hazing sound that played in the background while I was the brother made everything seem powerful. Make more, please.
Who's to blame? The medicine guy? My brother? Me? The developer?
Cut off ending made me play and reflect more, but was a bit annoying.
Nice water graphics.
It's neat, but it's also not really a game; it's just a concept with no real progression or explanation. I get what happened within the story, but without the how or why or any real setup to it, it just doesn't matter. There needs to be more content and, ultimately, a point to a story-driven game (which is what this feels like) to really make it a success. Don't give up! It's clear you have some interesting ideas, and I'd like to see something more fleshed out and complete from you.