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A great game. Although the level "hitboxes" killed my hand. I can't figure out how to get the "thanks for listening medal" and the "shameless self plug" medal though. I have tried everything logical.
I found the jump mechanic frustrating, when trying to land on one-block platforms (as in 1-7). The jump difference between "tap" and "hold" is pretty much meaningless, at least in the levels I've seen so far. Often near the start of levels, the game ignores my presses of Z or Shift. When "auto-run" is on, holding Z should allow you to walk. R for restart should be respected on the end-of-level screen. The aliased font scaling on the end-of-level screen is particularly ugly. The level designs are interesting, but the poor platforming mechanics caused me to give up before the end of world 1.
thanks for all the responses, they're all valid issues and this game is very, very flawed.
for all the issues, i'm never going to fix them (sorry!) since i've moved on from this game quite a while ago - i mean it's great to fix things but i'm just too busy - my current project is a zelda-like called anodyne (http://www.anodynegame.com ).
I think it's a good game but groove hut crashed the game...
its a nice game but takes forever to load if you can fix it i will be a phenomenal game ( which it al ready is ) ....... but yeah really good game.
Why not on front page?
It was for a little bit! But most good things come to an end, sort of.