Pretty neat. any reason why you didn't subdivide the polygons using mesh smooth(not sure what it's called in maya) for any of the models? Awesome texturing and lighting, pretty good animation, the walking and running just seemed too robot to me though, It didn't look as nice as your other animated parts.
also, what was your overall render time?
Glad you like it. I originally went with the un smoothed bodies because the entire thing was meant to be low poly, and I wanted that to be a known thing, so I didn't smooth the body. But then by accident, I wound up smoothing all the heads, and by the time I noticed, I already rendered about half of the project, and couldn't go back to re-render.
So, total render time is hard to calculate, since I rendered it out on multiple computers over several days, but I guess my BEST guess would be probably about 15-20 hours for the shots, and about 25 minutes for the actual movie render.
This is really good!
The only thing that needs fixing is the audio. A bit staticy here and there...
The story was interesting, although cliche, and although the animation was crude, it has a unique charm to it. I look forward to seeing more from you in the future.
the 3-D modles remended me of the good o'l playstation days
It's been loading with that little spinny thing for almost 20 minutes now. Is this what I am supposed to expect?