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You pilot a golem who has been trapped in a mobius strip of desert by the Egyptian god Atum. Fight and run as long as you can against his waves of scarabs and snakes.

Destroy scarabs and snakes before they touch you. You will take damage every time an enemy touches you. Collect healing power-ups to repair damage. If you're already healthy, you can double-click the power-ups to throw them into the future, where they will become more potent. Your health is represented by the Hebrew symbols in the top right.

The game is controlled by three people simultaneously.
Player 1 controls the legs with the A and D keys.
Player 2 controls the arms with the mouse, pointing and clicking to grab at power-ups.
Player 3 controls the head cannons. Rotate them with the left and right keys, and press the left control button to fire!

This game was made in 48 hours for this year's Global Game Jam. It was made with a team of just three people, and was fully completed in under the 48-hour time limit. Now we're sharing it with the world!


Something new, I really like the design and the animation of the arm of the golem. Good to see something a bit strange and new.

Why? Just, why?

No way dude!



No need for the punch move the fireballs can be controlled like a flamethrower once fired, weird but nice graphics!

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Credits & Info

2.62 / 5.00

May 1, 2012
4:17 PM EDT
Action - Fighting - Brawler