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Talesworth Adventure Ep 2

rated 4.12 / 5 stars
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Puzzles - Other

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Credits & Info

May 1, 2012 | 2:11 PM EDT

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Better Him Than Me 5 Points Send an enemy hurtling down a pit
Cap and Diploma 5 Points Complete Adventurer's Training and go forth into Talesworth
Freeclimber 10 Points Obtain the Ivory Tooth artifact from the Mountains
Golden Acorn 10 Points Complete 4 forest rooms with a Gold score
In the Foothills 10 Points Complete 4 mountain rooms with a Gold score
Paragon Path 10 Points Complete a room with less tools than Gold requires
Rock Miner 10 Points Collect 17 gems
Spelunking Spree 10 Points Obtain the Diamond artifact from the Caves
Tree Hugger 10 Points Obtain the Ebon Horn artifact from the Forest
Troll Stomping 10 Points Complete 4 cave rooms with a Gold score
Brain Fry 25 Points Complete all the Bonus Rooms
Epic Ranger 25 Points Complete all the forest rooms with a Gold score
Gimme Gimme 25 Points Collect all 34 gems
Cave King 50 Points Complete all the cave rooms with a Gold score
Mountaineer 50 Points Complete all the mountain rooms with a Gold score
Questy FTW 50 Points Destroy Boneyard, make Questy rich, and save Talesworth!
Skilled Cleric 50 Points Complete 4 catacomb rooms with a Gold score
Crypt Keeper 100 Points Complete all the catacomb rooms with a Gold score

Author Comments

Talesworth Kingdom has been overrun by Boneyard's evil minions. You have been tasked to guide Questy, our brave (and dim-witted) hero, through 40 challenging levels in this unique puzzle adventure. Find all three ancient artifacts and discover the secret entrance to Boneyard's lair!

Sound is a 3-way toggle to control music, sound effects, and mute all.

Questy's speed can be increased with the speed button in the sidebar with the >> symbols. Get your complete adventurer training in-game.

Game auto-saves.

See my other games, and more information on the Kingdom of Talesworth, at



Rated 5 / 5 stars

Really addictive, its like a reverse tower defense? I don't know but i like it. Love that there is achievements too. Added to Fav's and Thanks for the upload.

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Rated 5 / 5 stars

Amazing work, jinxology! 5 stars!


Rated 5 / 5 stars

I would love to see a sequel, and this concept still has so many possibilities open to it;

What I would love to see:

:::Timing puzzles (some were present in this one, but I mean having items that slow/speed whatever picks it up)

:::Multiple characters with teamwork (with dozens of possibilities here, each could be lured by separate objects or have a special trap-negating quality that you need to use ect ect, so much potential here)

What I personally like about this is how it reminds me of redstone wiring in minecraft, you have a small ammount of tools you need to use optimally in order to make more complex logic structures and those are the kind of puzzles that I love

Great game, both artwork and music fit well and did not dissapoint, really hoping for a sequel ;)

jinxology responds:

Yes! I actually had 4 characters in my original design, your standard archetypes (mage, thief, cleric, fighter). I had them each working towards the center, eventually meeting up. Each had their own special abilities (mage could float over pits, thief could disarm arrow traps, etc). I may revisit this if I do end up with a 3rd sequel, but I'm thinking "space game" right now :)


Rated 4.5 / 5 stars

Wonderful just wonderful this game brings a whole new meaning to fun!


Rated 4.5 / 5 stars

Awesome game. Story is a bit lacking. Graphics are actually fun to watch.
Very challenging in the later stages but not as stressful as other games.

Now going for the gold ratings. Loving the challenge of it.
4.5 only cause it lacks a little something. More switches? more baddies? maybe more characters?
Looking forward to the next one!

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