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Piece of Glory 5 Points

Get one piece of Neptune's Eye

Booty Hunter 10 Points

Complete 20 Quests

Gentleman of Fortune 25 Points

Acquire 5000 gold coins

Expert Digger 50 Points

Get 10 golden treasure chest

Ruthless Pirate 50 Points

Destroy 100 ships

Kraken Konqueror 100 Points

Kill Kraken

Author Comments

Live a life of a pirate. Destroy navy ships, battle pirate ships, rob merchants, visit treasure islands and uncover lost treasure, the "Neptune's Eye"

Controls :
Turn Ship : A/D or Left/Right
Adjust Speed : W/S or Up/Down
Shoot : Spacebar or Left Click
Select Weapon : 1,2,3, or 4
Accept Quest : Z,X,C, or V
Special Weapon (if any) : Shift
Collect Loot : Mouse Over or Hit it with your ship
Pause Menu : Esc

Medals and Scoreboard bugs are fixed. If you have unclaimed medal and your save game still exist, please restart the game to get the medals.
(Thanks for RamUrMother for the bug report)


Version 1.3

- Fix for repairing can cause Infinity% and negative gold value
- Quest target should not appear outside playing field
- Oil will no longer heal player
- Price for upgrades is cheaper and gold drop is slightly increased
- Player can now end day when in non-essential quest
- Day end will not wait for quest to finish
- Avemaria now have more armor
- Avemarias Revenge is now deals significantly more damage


very addictive..!!

People find this review helpful!

Not bad, i quite enjoyed it. simple fun game.

after the end credits and story, the screen just went black with the bg music playing, maybe it's just me.
I never got the chance to try out the Avemaria :(

it was nice but i dont like people telling me to like them to get gold. that makes me not like you.

People find this review helpful!

Very good game. Reminds me of Pirates! back on the C64. I did notice however that during the destroy the fort quests, if the fort drops something after it is destroyed then it gets stuck on the island with no way to pick it up. Might throw in something like if there is a collision between loot and land then the loot moves towards the water.

I really liked it, reminded me of a game I tried to make a long time ago.

There were a few things I didn't like tho;

- No penalty for death, once realized you can just rush in, guns blazing it makes combat less appealing. Knowing when your outmatched and having to worry about the consequence of staying and fighting, 1: makes the battle more gratifying when you win and 2: Makes the player have more thought than "run in, shoot, if I die ill just re-spawn so gg"
- Scaling on items/upgrades... from what I saw, most things costed the same amount of gold at every level so its slow to level up at the start but faster later on when you start earning more gold. Having the game give more at the start makes it more appealing and once the player is committed to the game it makes saving up for the later ranks more rewarding.
- The screen size was way too small... im not sure if its just me but i had to sit extra close just to experience it properly. would have loved this full screen!

Unfortunately I didn't have the time to play most of the game. So if the game does scale and combat gets more strategic towards the end, my pardon.

Great game, I actually took the time to write more than "Wow I like pirates!!" so im not trying to down this game, just improvements that could be for the better.

looking forward to the next installment.

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Credits & Info

4.26 / 5.00

Apr 30, 2012
11:15 AM EDT
Action - Shooter - Multidirectional