I did managed to beat the first P-Bot phases with the other characters,but i just couldn't pass the Salad Fingers phase,people say you need to do his time stopping "attack" to deflect the missiles but how?P-Bot only shoots the rockets when im far away from him,you can only stop time when your close to P-Bot,SF is slow,so...can someone help me?Please?Good game btw
A very good game overall. As I'm sure you're tired of hearing, a little buggy here and there but overall a fun and interesting game. Ending was a little depressing, after the intro I was expecting more for an ending. Only other thing i could think of is that I would highly recommend putting in a description of what the characters moves are when you go to the portal pod things that you select them at, it took me forever to figure out how to finish off p-bot. However I will say that his flailing arms freezing enemies or hypnotizing them or whatever you want to call it is very suitable. If i saw those flailing arms i'd probably be paralyzed in fear to.
I think the best part of this was probably the cutscene at the beginning. Everyone just seemed so wonderfully in character for this. That reminds me, it's been awhile since I've seen a Blockhead episode. I appreciate all of the fine details put into everything. It's just that the game itself is a bit too hard at times. It's still nice to see one of my favorite animators (Jazza) working on Pico Day. It's just like the Christmas cartoon you made.
It was great to have all of these people work on this too. The music was also really cool and it really kept you geared up for what was going on in the game. I just wish some of the platforms and stuff were easier to jump to. Some of them disappear, so you have to be quick with them. I liked how all the enemies were designed after moderators or other people here.
No abnormal dick, Jazza? For shame!