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Author Comments


An adventure in minimalism. I guess.

Made in well under 48 hours for the LD23 jam

If you're stuck on a blank screen, try refreshing the page.

It's hard to reach fruit without help.
You'll need some raw resources.
Steam power is the way of the future.
The valve doesn't have a handle.
Charge, use energy, repeat.


Pretty good game, I liked the concept, but the music was a bit annoying after time passed, it was really short, and it had no story, it would be amazing if you fixed all of this; I really expect you to make a second part.

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I quite like the puzzles, and the rotation was a nice mechanism, but the game was just a little too pixellated to be player-friendly. It's a concept I'd love to see expanded, though.

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maxman43 responds:

Good to hear. I do intend to expand on this concept in one way or another.

Fun game, just needs more levels, finished it during a commercial break.

maxman43 responds:

Thanks for the review. I certainly would have liked to put more levels and depth into this game, but I simply didn't have the time. I plan to make a much larger sequel sometime soon.

Good effort, but a little too confusing for me.

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maxman43 responds:

Just click everything, I'm sure you'll get it eventually. Try to think of what things are and how they can be used. And don't forget to use space!

I like hard puzzles, but this just didn't make any sense.

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maxman43 responds:

Thanks for the review. I tried to make all the puzzles logical, so it's unfortunate that they didn't make any sense. Next puzzle game I make won't be so pixel-y, so hopefully that will help to tell what things are.

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Credits & Info

3.36 / 5.00

Apr 23, 2012
10:05 PM EDT
Adventure - Point 'n Click