The episode is cool but the otjer chapters are much better
toxic spikes does not hit flying type pokemon, also the gym leader used a few attacks that made it too easy, like mud ball against my flyer, if you continue to work on involved combat, id suggest improved AI, or making it so that the opponents use set attacks based on what theyre fighting, shouldent be too terribly hard since it seems ud have a set team, thats all ive seen in the combat soo far, i dident exactly test it through or anything, but thats just my complaint as a seasoned pokemon player, outside of that, the voices seemed a little bit off, but nothing too bad, and i enjoy where the story seems to be going, this is only the first episode ive seen thus far.
Well, I try to do research to get the effects of the attacks right (like Toxic Spikes not effecting a flying type). But I can't always catch everything. Thanks for telling me. As far as the enemy AI, I programmed them to use attacks based on a percentage. For example, they will have an 80% chance of using a super effective attack and a 20% chance of using a ineffective attack. That way, they won't just use the same attack over and over again for each Pokemon.
I love the series so far and I'm excited for it to continue!
However, I did have an issue with the interactive battle system. While I was fighting Kyurem I chose Houndour and used the attack dig. Kyurem attacked and froze Houndour while he was undergroud. The battle went into a repetitive cycle where Houndour couldn't attack, I couldn't switch pokemon, and Kyurem kept attacking and missing. I eventually refreshed the page and started the battle over again.
Please fix! Otherwise it's fantastic.
HAHAHAAHAHA digimon world 2 boss battle music in a pokemon video? LOOOOOL
I like that song.
Seems like just sumbled upon a great series. The animation and voice acting aren't the best parts of this, but rather the way you can actually participate in the Pokemon battles, and it's not just a one-sided one-Pokemon battle system either, but one that uses attacks, items, statuses and.. well everything the regular battles do. Would be amazing with a real Pokemon game using that system. Any plans for an RPG? As it is though, this is a great watch, both plotwise (Gardevoir contributes a lot) and lengthwise. Amazing how much content you can fit in that filesize. Nice work!