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Beat Universe

rated 4.12 / 5 stars
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Credits & Info

Apr 15, 2012 | 3:32 PM EDT

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Autoplayer 5 Points Activate Autoplay for the first time
Curious 5 Points View the credits
Lightning City 5 Points Finish the third song
Saved Earth 5 Points Finish the second song
Skilled 5 Points Hit 150 bad notes
Starting Off 5 Points Finish the first song
Underwater 5 Points Finish the fourth song
Wow Particles 5 Points Finish the fifth song
Able 10 Points Hit 400 perfect notes
Adept 10 Points Play the tutorial
Gleaming 10 Points Unlock 17 stars
Good Start 10 Points Get 5 stars on the first song
Keen 10 Points Play 9 songs
Play For Me 10 Points Activate Autoplay 24 times
Shiny 10 Points Unlock 10 stars
Accomplished 25 Points Hit 900 perfect notes
Brilliant 25 Points hit 1600 perfect notes
Great Tier 25 Points Be ranked in the top 75% overall score
Lustrous 25 Points Unlock 24 stars
Masterful 25 Points Hit 90% or more perfect notes in a song
Mid Tier 25 Points Be ranked in the top 50% overall score
Proficient 25 Points Play 16 songs
Sharp 25 Points Finish a song without missing a note
True Listener 25 Points Finish all songs
Luminous 50 Points Unlock all stars
Expert 100 Points Be ranked in the top 89% overall score
Literate Secret Medal: Unlock this medal to view its details!

Author Comments

-Thanks a lot for the front page!-

-Fixed important infinite autoplay bug reported by igotnolife,thanks
-Fixed play 16 songs bug (sorry if you lost your save data T_T )
-If you're using Internet Explorer and get stuck on loading screen, try a different browser

Hey guys! It's my first music game! I included lots of great soundtracks for you to play along to the beat of.

Earn stars as you play songs to unlock new levels! Unlock all of the stars and you'll be able to play a bonus minigame!
Compete for the best total score, which is sum of all your highscores on each song, in a real time ranking system right from the main menu.
Get in to the rhythm and play along to visually stunning animations that react to how you hit notes as you play. And of course, featuring tons of awesome and efficient particle effects.

- High quality speakers or headphones are recommended.



Click and Drag/ Flick: Navigate song select menu
P: Pause
M: (While paused) Return to main menu
SPACEBAR: (If ready) Activate Autoplay



Rated 5 / 5 stars

Great job man. This is the first game that I found online that actually imitates the EBA series effectively. Too bad I don't have tablet computer though. The notes however where out of sync by approximately 1 to .5 seconds which through me off a bit as I play.


Rated 5 / 5 stars

Coo, but it's bit to fast!

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Rated 2.5 / 5 stars

I'm not going to lie, I really didn't like this.
I've never heard of this "osu" that everyone's talking about, but the style of the game reminded me very much of elite beat agents on DS. In fact, the way you hit notes and such were pretty much exactly the same.
I'm not saying it's a rip-off, or anything, You're perfectly welcome to make a similar game. but for the love of pete, do it a little better than this.

First of all, the loading. don't make the main game load, bring the player's hopes up and make them think they can go play now, then proceed to make them download each individual song seperately. especially when you can't turn off the menu music, because then I can't even go do something else on my computer without background music...
Another thing about the loading which annoyed me (although it might have just been my computer) was that it would occasionally glitch and skip most of the download, but when I go to play it, the song stops halfway through. This means I have to quit the game and reload it, watch another advertisement and go through the menu, then start downloading the song again. sometimes several times in a row. This was rather annoying.

But, in the end, once I finally got to playing, the experience was severely lacking. Although the graphics were quite nice (and I think they were affected by how well you were performing in the song?), and the actual choice of songs was okay, the gameplay was terrible!

Notes very rarely felt as though they were actually in sync with the song, and even then that was only when I could work out what particular beat the game wanted me to follow. it was quite annoying following a perfectly normal chain of notes, then suddenly the beat and the notes change, but the chain of notes I'm following is still going like nothing happened, causing me to lose my stride and maybe hit a few notes badly. And occasionally the notes appear to glitch and all just go right in the middle, causing a confusing mess when I try and hit them.

These problems caused me to just stop playing after the second level, because I couldn't be bothered slowly downloading each song only to find the notes are all messed up.
I might as well have just been playing a "hit these buttons in order" game, but with background music.

To be fair, when the notes were in time, and in the right place and their positioning made sense, I did have a bit of fun, and I realise the system for downloading the songs and the notes must have been quite complicated, as well as the background graphical effects, so kudos on that, I guess. But the point of a musical game such as this is to be able to hit notes in time with the music, and this game, frankly, doesn't deliver.

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ZEGMAN responds:

I set mochi to not put ads on Newgrounds, but I guess Newgrounds uses a different domain to host content.
Anyways your revew brings up some good points, some of which out of my control. I think my server is timing out for the download, in which case it should download from the backup but it doesn't for some reason. I'll look into it.
The notes stacking was a not glitch, they don't move randomly. If you try to aim to click right when the rings meet, you'll find the notes are synced quite well. Thanks for the review


Rated 2.5 / 5 stars

Well, let's say that we're going to ignore the concept, unlike most people who like to QQ a lot, that doesn't matter to me, we have Guitar Hero, Rock Band, Call of Duty, Battlefield 3. Do I really need to go on?

Anyway, with the review side of it... The songs you've picked are actually pretty good, your timing and user friendliness with this are next to nothing. I don't even consider the beat of the songs when I'm playing, rather I just look at which one comes next and even then that can throw me off with you attempting to do an off-beat skill challenge.

Work on your timing, or leave it to the professionals.

ZEGMAN responds:

If you aim to click right when the rings meet and the note is completely white, you'll find the notes are synced quite well.


Rated 3 / 5 stars

Decent concept, apparently already taken from another game but still good songs here. Big problem you have is the timing on a lot of notes. Regardless of which beat I was on, your timing for when the "notes" should be played were way early then the beat being played on them. If the timing get's reset to proper, then you'll get my five star but this is only a three. Rhythm music game has to be consistently rhythmic to what it is coinciding with.

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