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Beat Universe

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Autoplayer 5 Points

Activate Autoplay for the first time

Curious 5 Points

View the credits

Lightning City 5 Points

Finish the third song

Saved Earth 5 Points

Finish the second song

Skilled 5 Points

Hit 150 bad notes

Starting Off 5 Points

Finish the first song

Underwater 5 Points

Finish the fourth song

Wow Particles 5 Points

Finish the fifth song

Able 10 Points

Hit 400 perfect notes

Adept 10 Points

Play the tutorial

Gleaming 10 Points

Unlock 17 stars

Good Start 10 Points

Get 5 stars on the first song

Keen 10 Points

Play 9 songs

Play For Me 10 Points

Activate Autoplay 24 times

Shiny 10 Points

Unlock 10 stars

Accomplished 25 Points

Hit 900 perfect notes

Brilliant 25 Points

hit 1600 perfect notes

Great Tier 25 Points

Be ranked in the top 75% overall score

Lustrous 25 Points

Unlock 24 stars

Masterful 25 Points

Hit 90% or more perfect notes in a song

Mid Tier 25 Points

Be ranked in the top 50% overall score

Proficient 25 Points

Play 16 songs

Sharp 25 Points

Finish a song without missing a note

True Listener 25 Points

Finish all songs

Luminous 50 Points

Unlock all stars

Expert 100 Points

Be ranked in the top 89% overall score

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

-Thanks a lot for the front page!-

-Fixed important infinite autoplay bug reported by igotnolife,thanks
-Fixed play 16 songs bug (sorry if you lost your save data T_T )
-If you're using Internet Explorer and get stuck on loading screen, try a different browser

Hey guys! It's my first music game! I included lots of great soundtracks for you to play along to the beat of.

Earn stars as you play songs to unlock new levels! Unlock all of the stars and you'll be able to play a bonus minigame!
Compete for the best total score, which is sum of all your highscores on each song, in a real time ranking system right from the main menu.
Get in to the rhythm and play along to visually stunning animations that react to how you hit notes as you play. And of course, featuring tons of awesome and efficient particle effects.

- High quality speakers or headphones are recommended.



Click and Drag/ Flick: Navigate song select menu
P: Pause
M: (While paused) Return to main menu
SPACEBAR: (If ready) Activate Autoplay

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Wonderful game - immensely tough, but very satisfying to see yourself make progress.

I can't play the game

it's fucking 3:00am in the morning, and i can't stop playing this, someone please help.

Super fun good music but torngae level lags so bad i cant get past it

Mouse players are going to have supreme disadvantage against touchscreen players. Also it's going to depend on your exact mouse and mouse settings. If you're going to do a rhythm game it's better to make it a keyboard game but just beware of key ghosting and make sure your game doesn't ghost on even cheap keyboards.

Rhythm is likely going to be off or not perfect and this has to do both with the rhythm skills of the creator of the stages and also system-specific differences such as what browser a player is using or what audio setup a player has. A simple fix for the system differences is just include some sort of calibration feature, such as games typically provided for joysticks to account for differences in joysticks, for example. It won't fix the creator's rhythm being off at any of the stage parts though. There are ways you could design the stages such that the rhythm would never be off on the creator's part by using audio analysis type software to find exactly where the beats are and then line everything up according to that. Not sure if you did that or not.

I'm not a fan of rhythm games penalizing for combo breaking. Score should be a factor entirely of accuracy and zero amount of combo. For example if your accuracy is flawless but you miss exactly one, you could have a significantly lower score than someone whose accuracy was garbage but yet who hit them all. Clearly the first person is a much better player than the second though! Or your score could vary wildly based on exactly which note you missed! Combos work well in fighting games, not rhythm games.