Utopian Mining

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Being generous! 5 Points

Give John some money.

COAL 5 Points

Find coal.

IRON 5 Points

Find iron.

Start off your adventure! 5 Points

Enter Utopia.

Vamos a la playa! 5 Points

Get some sand.

A good investment... 10 Points

Give Dave some money for his project.

Engineer 10 Points

Help building the steammachine.

GOLD 10 Points

Find gold.

It works! 10 Points

Make the steammachine work.

WOLFRAM 10 Points

Find wolfram.

DIAMOND 25 Points

Find diamond.

Expensive experiments 25 Points

Give George some smaragds.

Project completed! 25 Points

Give Dave some sand.

RUBY 25 Points

Find ruby.

Saving electricity 25 Points

Give George some wolfram.

SMARAGD 25 Points

Find smaragd.

The COre 25 Points

Get the COre.

Jewelry 50 Points

Give Jamie some rubies.

Hero 100 Points

Finish the game

Secret Medal ????? Points

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Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

Daily 2nd place, frontpaged, so many kind reviews and such a nice rating! Well, thanks a lot guys, you're awesome! :D

EDIT: This game was inspired by 'Motherload'. It is about mining ores and selling them to buy upgrades and drill deeper. Utopian Mining is part of this mining genre, so the games share the same basic concept. However, I did my very best to make it different to other mining games, by adding a different atmosphere, a story, some quests, cartoony-8bit-graphics and another feeling to it (and some other small stuff, too).

I hope you enjoy playing it. :)

Welcome to Utopia!
A few days ago a storm destroyed nearly the whole town.
Help these people and find out more about the Core-Ore...
Mine around as a mining robot, earn money, buy better hardware and complete missions.

This game has a few missions, different upgrades for your robot like drills, chasis, cooling liquids and batteries, awesome music made by Kevin MacLeod, some selfmade 8bit sounds, and lots of coal, iron, gold, wolfram, smaragd, ruby and diamonds!

How to play:
'LEFT', 'UP', 'RIGHT', 'DOWN' - move around
'X' - interact with things
'C' - cancel or leave
'J' - jobs
'M' - map
'I' - inventory


Hey Schulles,
I have to admit that your game resembles x-Gens masterpiece "Motherload". Many have already criticized the similarities between the games but "Motherload" is not flawless either. Punctual and precise navigations where mandatory to avoid wracking your rig for just touching the ground with to much force. A fingercramp or control-glitches (they are rare but you notice them as soon as your rig for no reason smashes to the ground after hours of playing ML) ended your endeavor in martian soil.
The missions where kind of an innovation in the genre (I did not find one with missions except for "get rich!" or "gather spare parts to escape the planet") but they consisted only of gathering a certain amount of resources. May be a rescue-mission or exploration of liquid resources would be my suggestion.
By the way I stumbled upon an easter-egg: Gronkh ist the nickname of a German Let's-Player who is sufficient renown to earn profit with his videos. As soon as you mentioned "Wolfram" I knew that you must be from a German speaking country because although it has the letter "W" in the PT of elements it is called "tungsten" in English.
Never the less, keep up the good work!

People find this review helpful!
Schulles responds:

Hey KlausT!
Haha, didn't think someone would recognize his name, guess you're from germany, too! ;)
Yeah, I think every mining game draws some comparisons to motherload, just like every platformer draws some comparisons to mario. Both games were pioneers of their genre and every game that followed had some similarities... It's just about adding something new to it, like in my case missions and rebuilding the town and changing the gameplay as much as you can. I actually enjoyed motherload, but at some parts just didn't like the graphics and the atmosphere too much. I think I played motherload the first time when I was ten or something and after a loooong time I remembered playing it and was like "Mhh... Can I do something like this aswell?" And then I started developing this one here, gave it the atmosphere and graphics I like, added a little plot and did my very best to make it less motherload-like! :) By the way: another inspiration was DIG-DUG of course! :D My father played that a lot when he was a kid...

Oh, and I'm not sure if using the word "wolfram" is actually wrong, because I found it like this in the dictionary: http://dict.leo.org/ende?lp=ende&lang=de&searchLoc=0&cmpType=relaxed&sectHdr=on&spellToler=&search=wolfram

Thanks for your nice, helpful and motivating review! ;)

awesome game, u should create a button to switch between robots tho.

Lots of fun! And a great way to use up some boredom!

Pretty good game, it starts off rather slow, so it may not attract many people, but all in all a good game.

People find this review helpful!

I really enjoyed the game. It reminded of an old game that game out in 2006 named motherload. I expierenced no bugs during my gameplay thoughout the game. I was hopeing more of a challenge. The core was easy to get to really. If you played Motherload it has a surpise ending. I enjoyed the game 4.5/5

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Credits & Info

4.35 / 5.00

Apr 15, 2012
10:00 AM EDT
Adventure - RPG
  • Daily 2nd Place April 16, 2012
  • Weekly 5th Place April 18, 2012