This was a very fun game, but I hate writing reviews of praise, so here is some constructive criticism instead.:
First of all, I really did not like that the controls were X and C instead of Z and X. I have become so used to that that I have placed my finger at the wrong spot multiple times while playing this game. It is something the player can work around, but it's a bit of an annoyance.
Also, when controlling the character, it would often go one block further than I intended. I don't know if that was my mistake, and yes, you can get used to it, but again, it was a bit of an annoyance.
The upgrades were good, but they were few, and they weren't balanced in price. While the first ones took a good amount of time to get, I was able to get max upgrades very early on. It would have been nice to make those last upgrades a real challenge, were it wouldn't take only a couple of jobs to upgrade. Make me work to get the upgrades I so desperately want; it'll only make me want it more.
As I mentioned above, I would have liked to have more upgrades. The ones that were present were good, but I would have split the chasis upgrade into 1 for shield and one for storage, instead of having a single upgrade solve both purposes. Similarly, I would have had a separate upgrade to control speed. It's nice to have more things to work for.
Another issue I had was with the storage. I'm not sure if this was intentional, but whatever I was asked for in the jobs was just a little less than my maximum storage. This frustrated me so much because I would have to make one trip and intentionally miss what I am looking for, then empty my inventory and come back. I would have loved to have a larger storage, but what would have been better would be if I could just give the person as many ores as I currently have, or if I could sell all ores but the one I am saving. Maybe even have the option to chuck the less valuable ores.
On the note of jobs, I felt like the jobs were a bit repetitive. In a game of this nature, I understand the difficulty of changing it up, but maybe if the jobs couldn't be unique, then the layers of depth could be different. Add natural gas that would damage the robot, or maybe underground lakes that would flood a mine path and make it inaccessible by the robot. Maybe even make one of the jobs reward you with the ability to move through water. Money wasn't useful to me after a while; I would have preferred abilities instead.
Finally, the ending. The end needs to be epic. Something crazy and different, but something that makes the player feel accomplished. I want to feel like I haven't just done the same thing one more time. Just making up something on the spot, but imagine having a large deposit of COre at the end of the game. Such a large deposit, that you need your entire inventory to fill it up, but because of the depth, you only have one chance to go down there and get it all. Then, as you pick the last one, the area becomes unstable, The ground begins to become unstable. You rush to the top, Indiana Jones style, with rocks falling on you, and dirt collapsing on the mine tunnels. You make it out at the last second. Some of the city has taken damage, but with the COre, you can easily rebuild it. Flash forward 5 years, later, and you see this city has become so advanced, using completely renewable energy, and becoming the perfect utopia.
That is just a suggestion, but do you see the intensity I was trying to convey? The end is one of the most critical aspects of a game, so you need to make it stand out.
If you have read all of this, then know that I don't mean to say that this game is bad, or that it's not worth played. I only hope that you read this, and incorporate at least some of this into your next project, so that it can be even better. Keep up the good work
Quite smiliar to minecraft , did u based ur game on it ?
I must say this game is basically identical to Motherlode from... Was it Xgen Studios? Regardless, this game is absolutely awesome. As soon as I dug through my first 16x16 square of dirt I couldn't wait to spend the next few hours of my life playing your game.
Oh! Thank you very much! I really appreciate such nice and cheering reviews! ;)
Beat it in less that 2 hours
I beat the game the game in about an hour and got all the acheivments. BTW this is an epic game XD