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This is a dialogue-heavy puzzle game about people and their habits. It might not be for everyone. Explore strange locales, meet strange people, solve strange puzzles.


But you can't kill you main character! Noooo! Y SO SAD

Simply beautiful... excellent concept, art, music and dialogues. 5/5

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SPOILERS, I guess...

I have to congratulate you. Even though I knew it was a prequel to TCOM, I got wrapped up in the story so much I forgot where it was all destined to lead. Even when the guy did his "magic trick", I didn't catch on. Only when I went through the mechanics of the last level, saw myself on that platform... it all hit me like a ton of bricks just as he hit the switch. Well done. I was floored.

That being said, I thought the ending slideshow lacked something. There was no sense of the closure, the look on his face seemed off. I don't know how to describe it except to say that it was just... lacking something. The ton seemed wrong in the last stretch.

Aside from that, it was genius. The conversations were absorbing, and in spite of how simple and basic the events in the characters' lives were, I found myself involved with them and caring about what happened to them all. I guess it really is true... it's not just the story that matters, but how you tell it. Congratulations on a job well done, sir.

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Okay.... I feel like an idiot, and I don't know if it's the game glitching out or what, but all I can do on here is turn a lit cigarette. How do I get past that part? I'd give it a good rating if I could actually play it.

I think that people need to be made aware of the double jump. I was stuck on the second screen for a while, until I accidentally figured it out. Other than that, this was a pretty decent game. The smoke effect was good. Now I need a smoke!

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Credits & Info

4.39 / 5.00

Apr 8, 2012
12:14 PM EDT
Puzzles - Other