Poke A Mon Demo

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Author Comments

A game I may or may not make, as the computer I used to make it with has a broken screen. Sorry if any of it offends any of you. And also, the battle system's completely not ready, but I need to upload it so I can get the pictures off of it so I can make the full version.


GREAT GAME can't wait for the full one

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Nentindo responds:


It get's a two for potential. It looks like a potentially epiic Pokemon parody, and I laughed when I read the intro text. Please finish this game, as it SERIOUSLY looks like it has potential.

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Nentindo responds:


it doesn't work, couldn't poke anything.

Nentindo responds:

Thanks for the review, but the problem's already been stated in a few other reviews.

The movement system is very buggy, with the sprite freezing in odd places. And as you noted, the battle system is not at all ready, so it becomes very difficult to judge the potential quality of this flash. And the color version of the home screen is basically useless, I would recommend just making that the default. And I would like to offer the suggestion of "Toke A Mon" as a new title. But I see potential, and weed is fun.

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Nentindo responds:

I don't know why everybody says it's buggy... And in the full version the colour easter egg (Also, I'm glad somebody found it) will be a full version of the game.
And your name idea is a joke of a joke, so not many people would recognize Toke A Mon as a Pokemon parody. Maybe the sequel if the full version is well received could be called that.
Thanks for the review!

Movements a little sluggish and glitchy, but so far as it is, I bet the final's gonna be worthwhile and really good!

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Nentindo responds:

Thanks for your review! Don't know why everyone's saying it's slow though... I'll have to look into it.

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Credits & Info

2.60 / 5.00

Apr 7, 2012
2:22 PM EDT
Adventure - RPG