A pretty good game, but some parts seemed pretty inexplicable to me. Firstly, there was no direction at the start, I had no idea what she was trying to do, and i watched the intro, so i had to bumble around untl i figured it out, the objective should not be part of the mystery. Maybe some more speech bubbles could have made it clearer? Secondly, why did you swap a flute for a net? Or was it not a flute? I think some labels would have helped, because similarly i had no idea the ginger guy was the weapons-smith until i rubbed every object against every person. Maybe a speech bubble from each person when you click on them saying something like "I'm thirsty" or "I make weapons" or something.
Other than the guessng parts, i quite liked it for a short game.
Oh. Guess I won? Very abrupt ending and sometimes was very difficult to work out who wanted what (for a while I thought she wanted a map before setting sail rather than to trade some random dude some random stuff for him to undo a rope, tsk). Normally games like this solve it by having a picture of what the person wants come up in a speech bubble when you talk to them.
Generally a cute little game, would like to see more in the same style but with less ambiguous aims.
i enjoyed this quite a bit. it was entertaining and not too difficult. my biggest complaint is that it was to short.
Weird game how do you win it I don't get it really!
not a huge fan of point + clicks but this wasnt too bad
music was soothing
the shrug thing she did was kind of annoying but over all not too bad