Very fun game.
However, a couple things.
The game would call "victory" as in "Game over" before I even completed all 12 levels.
Also, it was quite easy. It had a good flow to it, but still very easy.
I just got upgrades for the sake of completion, not because i needed them. But as another poster said, you could beat the game with just specials over and over again.
The concept was great and I am hoping for a bit more strategically intense sequel. keep up the good work!
Great idea, nice game, but like the others said, it's way to easy. Try to make the enemy spawn more faster and with more damage and resistance.
I mean, if the player can choose to "strong" or "armored", why not the AI?
The idea is awesome,could be a little harder,the enemy spawn timer is too long.Imagine this game whit german words l0l.
Well, the gameplay system was interesting; it is very efficient when you get used to it. You also didn't overdo the upgrades, which is very sensible as this did not become another grind2win flash game. However, the game was way too easy and short. There was too little strategy, too - most levels could be won by spamming Specials.
All in all, the base is good, but it feels incomplete. A harder, longer sequel would be good.
Pretty good, but a little bit easy. Overall I like the concept for the game, would be very interested to see it built upon.