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rated 3.73 / 5 stars
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Mar 26, 2012 | 10:47 AM EDT

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You met Her 5 Points You met Her.
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Author Comments

The Director's Cut version of RAPTUS has been released for the International Day for the elimination of violence against women. Find out more at

RAPTUS is an experimental INTERACTIVE FICTION that explores the concepts of Love and Death. What are you going to do with your own Guiltiness?
Can a single mistake destroy everything that you have?
How far would you go, to make up for your sins?
Love is a one-way street. Just like Death.

Mouse to bend character will.
Arrows to make him decide.
The illusion of free will.



Rated 2.5 / 5 stars

[Spoiler Alert]
It's not the worst, but this is kind of dull.
It's got an interesting feel by having it pixelated, and I like the idea of having the concepts of love and death in a game with a "choose your own adventure" quality to it, the problem is that the only choice the player has is either to live with the guilt or to kill yourself. Couldn't we choose to either kill the girl or not? Just as a suggestion, maybe if there were more choices this game could be more fun.

AlanZucconi responds:

Hi! From the beginning I decided NOT to give the player the chance to save Her. :-p
In many games you just can "undo" your actions and try different paths. It's something I don't really like. Also, I would like to force the player to do something terrible, and to deal with it. :-p
Slowly being evil, without even knowing this. :-p


Rated 2 / 5 stars

So dude meets a random chick, goes back to her place, and tries to rape her, and kills her. Then disposses of the body and possibly kills himself...
I'm wondering how people have come to the conclusion that this game is deep or emotional. Why? Because it involves a warped idea of love? Some rape and murder? I mean, the idea ain't bad, but it's executed horrendously. What little gameplay there is, is so slow and drawn out, as is everything that happens in it... making up for legitimate length of story.
I mean, I really do struggle to see what you were trying to do, if anything. Make a rapist a sympathetic character? Sorry, don't think so. Mess with our perception of a character? Sorry, we didn't spend nearly enough time with the character before that happened. Come up with a deep and moving game? Whilst moving is rather subjective, the only way depth could be got from it would be from people overanalysing every fraction of it, but that's true for literally every game.
So, yeah, not bad in the sense that I have a negative reaction to it, just bad in that I can't see the merits in it. On top of that, it's one of those gamrs that comes across as vexingly pretentious. If I were to give you one piece of advice when it came to these sorts of games, I'd tell you to play "The Company of Myself" and learn a thing or two from it.

People find this review helpful!


Rated 2 / 5 stars

WTF? Seriously, what is this story about?


Rated 5 / 5 stars

it's emotionally strong


Rated 0.5 / 5 stars

sigh i new the first 5 seconds this story was gonna be about a phyco rapist dude if your gonna make a flash about a complete nut case dont put sad touchy music in the background its hard to feel sorry for a murderer