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first_bug 5 Points

kill one of the insectoid mini-bosses

lazarus_horde 5 Points

stockpile 5 extra lives

star_dude 5 Points

collect 250 bonus stars

bug_hunter 10 Points

kill 25 of the insectoid mini-bosses

cosmic_bling 10 Points

collect 100 diamonds

pixel_haze 10 Points

kill 20 enemies in under 3 seconds

superstitious_multiplier 10 Points

accumulate a x13 score multiplier

comeback_king 25 Points

replenish full health after dropping to 2/3

squadron_slaughter 25 Points

annihilate 50 enemy squads on a single level

endless_shield 50 Points

maintain shields for 13 seconds

humungous_multiplier 50 Points

accumulate a x100 score multiplier

squadzilla 50 Points

score 1,000,000 points in squad bonuses

Author Comments

Those evil aliens sure are dumb.

They learned nothing from the humiliation of defeat at the battle of Starmageddon and continue to foolishly believe they can beat us. Here they come again intent on enslaving mankind, molesting our livestock and just generally being downright rude.

We're not gonna stand for that.
You know what to do soldier - give 'em hell...
Shoot stuff. Collect stuff ejected from the stuff you just shot.

Move your ship using either the mouse or the arrow or WASD keys. Your guns fire automatically. Activate your repulsion-wave with the left mouse-button or X or M key. The repulser functions defensively by destroying all enemy bullets it touches and blocking enemy beam weapons.
It also has an offensive function, inflicting damage on all enemies in range. An upgraded repulser can be an effective means of quickly annihilating large groups of closely packed enemies.

Dying enemies eject treasure worth money you can spend in the shop on upgrades, stars for extra points and power-ups which replenish health, increase lives, increase score-multiplier or activate shields.

Annihilate all enemies in a formation to gain a squad-bonus worth extra points.

Enemies armed with beam-weapons unleash a shockwave when they explode, similar in effect to your repulser, this can be helpful when fighting hordes of enemies.

...This is the sequel to my previous game "Starmageddon".
I'm not sure if I've managed to improve on the original, I've made a lot of incremental changes which I _hope_ are improvements. One thing I'm definitely pleased with is the addition of "squad bonuses" awarded for annihilating entire enemy formations: Whenever I play these sort of games I always get a kind of OCD satisfaction from being so thorough and I wanted the game to acknowledge that sense of achievement.

BUG FIX: sfx mute should be working now


Serious game issue detected. When I sit still, the game is stable at 30 FPS, and does not lag at all. When I move my mouse, however, the game FPS increases to 60 and the whole game gets laggy. Here is a link to a video demonstrating what is going on: http://www.youtube.com/watch?v=fOhZoG 3dOGg

Vibe13 responds:

for some reason my browser won't follow your link up....I'm about to go to bed so I'll try again tomorrow to see if there's anything I can do: the flash-player shouldn't be even trying to run at 60 fps 'cuz the SWF is set to a maximum of 30.

The game is nice but I do feel like I live in Somalia. How can I dodge that much bullets.

People find this review helpful!
Vibe13 responds:

man I'm a bit slow today - it took me a while to figure out what your reference to Somalia meant!

I think I could have done a lot better with some of the bullet patterns - making it more obvious how to dodge through them - that's something I'd really like to get right in the installment.

I'm feeling nostalgic after playing this game. It reminded me of Gladius, but a more challenging, updated version of the space shooter.

A Great Game just like the first one! The enemies are hard but the bosses are easy... Maybe I play Touhou too much...I don`t know....

Vibe13 responds:

yeah you're right the bosses are easier than the enemies, but it was purposeful because you don't have any chance to pick up shield/medic/life bonuses during the boss fights....obviously it would've been better to make the bosses harder and supply some bonuses, (ie from smaller enemies swarming around the boss or parts of the boss you could shoot off). I didn't have the time/mental-capacity for that this time around, but I'm gonna have a go with the next installment.

56,561,121 in the All Time High Scores, im the number one :D

Cool game whit great efects, but needs a quality button and others songs.

Keep the great work ;D

Vibe13 responds:

thanks for the support.

more music would be nice but it would hugely increase the swf file size, I'm kinda wary about making swfs near to or larger than 10 megs, 'cuz in the end this is a simple little game and people might resent having to wait so long for it to download.

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Credits & Info

4.02 / 5.00

Mar 25, 2012
10:22 AM EDT
Action - Shooter - Vertical Flight