Alright, right off the bat I'm going to give this game a five. I've played this game for about a month now and I'm still having fun. After watching everything the Madness Combat Series has to offer at the moment, this game is a like a dream to me. Finally, I can act as the protagonist in a Madness Combat movie dodging, shooting, hacking and slashing, and otherwise utterly devastating all the enemies in my way. Definitely deserves a five.
And though this is a good game, there are some problems. Something I encountered the most in terms of bugs/problems was unresponsive teammates. One second they're doing fine helping me carry out my brutal carnage, then next they're just standing there, unmoving. This usually happens in the middle of a round and continues until the round ends. Let's say that out of every five rounds, this happens in at least two of them.
Enough of this bad stuff though. Let's get onto what I LOVE about this game. To be honest, I'd write everything out, but it'd probably turn into an uninteresting essay, so let's just put 'em down nice and simple.
-NPC's from the series (and little extras) is a nice addition.
-Wide variety of guns and melee weapons adds many different combinations to use.
-Armour adds amazing customization to the game.
-Achievements add to replay value in my opinion.
-Music is very well done. Props to Cheshyre on this one, he never disappoints.
-Story mode is nicely done and the bosses are amazing.
-TAC-BAR was very well-thought out. When I first started playing, I was wondering how Krinkels was going to give it the elements of a normal Run n' Gun game in which you die as well as keeping the Madness Combat vibe of seemingly immortal heroes. This is a nice cross between both.
And here is a very short achievement guide since all of the achievements are pretty straightforward.
Mercy - This achievement takes place in the first mission ([1-A] Jail). I put this one in because it might be hard to understand for some people. To get this achievement, don't kill the grunt in the room with the lockers and don't open the jail cell with the 1337 Agent in it. Also, something to note when escaping is that Sanford or Deimos may attempt to kill the grunt in that room if you aren't fast enough, so make sure to sprint across the room.
Savior's Sword - In the last mission, go into the room left of Room B-1. Inside, there's a panel on the wall next to the door that says "EMPLOYEES ONLY". Go to it and press space, it will open and out will pop out the Binary Sword.
[Secret Achievement] Can you hear me now? - In the room where the tutorial explains your TAC-BAR, clear the room and just stand around. Staying in the room for about 1 minute should give you the achievement. You'll understand when you get the achievement.
And some general tips on beating the second to last boss, it's actually very easy. If you're up to this point, you know already about the silver/grey armored G0L3M's and how to beat them. Melee them a bunch of times until their mask falls off and then shoot them with whatever you have. It's the same, except its mask has the durability of three silver/grey G0L3M masks put together. It's not hard though. You could actually do this all in under 15 seconds actually. Dash-attack the boss with whatever melee weapon you have. You could even use your fists if you so wished. Once you've done that, just beat on him until his stun wears off and then rinse and repeat. Doing this in succession three times does the trick. Then do the traditional shoot at its head.
Anyway, good job Krinkels. I'm sure I'll continue playing this until you run out of updates, but even then I'll probably continue playing it for about two months after the last update. Good job! 5/5 + Favorite.
pity that Hank did not play more in story mode, and then is Jesus but Jesus has powers and Hank (Hank no powers but he is strong!!)
EPIC!!! This feels like a madness movie!!!!
It would be awesome if you could add bolt action rifles and a 44 mag in the next update