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rated 4.11 / 5 stars
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Credits & Info

Mar 22, 2012 | 6:05 PM EDT

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Author Comments

This is my very first "full body" animation. Decided to not animate stickfigures for once.
I did not even make a storyboard for this animation. I just animated as I went on, so there might be some lack of story and meaning in this animation.
Hope you all enjoy, and feel free to criticise.

[edit] Daily 4th! Thanx alot Newgrounds :)



Rated 4 / 5 stars

Pretty nice, I'll ignore the venonat resemblence =P

I Think people are reminded of brackenwood so much because not only is the character similar in design, his observance of the world is done very close to the style of brakenwood. (including camera angles, head movement, etc.) His habit of blinking, his walking style, etc all seem like mannerisms that appear over and over again in that series.

Anyway, the reason I'm giving this a 4 instead of a 5 is that the characters themselves were all animated very well, but the backgrounds lack detail sometimes, and the black gloop character seemed out of place.

In terms of background examples, when fluffo was popping out of the snow, you used a gradient on the snowpile which was very...different. I'd have suggested simply getting a brush and shading the pile itself instead of using a gradient.
Other times, the landscapes of snow just seemed underdone, considering half of the movie was fluffo looking around at the scenery.

Finally, my qualm with the black goo monster is this: people associate that kind of design with pollution and evil. It might have not been a pollution monster, but when I saw it the first thing that came to my mind was "Why is there a pollution monster in a place with no humans or polluters?"

Also it attacked for seemingly no reason, which as a "nature" piece (that's what it felt like) he seemed woefully unexplained for the few seconds he was there. Was he territorial? Was fluffo going near some sort of stack of food he was protecting? Or what?

Also it doesn't make sense why it didn't like light. (Or was it just too big for the tunnel?)
I felt that was used in a cliche way and once again could have been solved by a redesign of the gloop enemy's appearance.
He's a monster in a deep underground cave, he'd probably have to have large eyes or other features to make him accustomed to seeing in the underground. (Only for some reason that large cove was very well lit, considering it's in an underground hole while it's storming outside. But that's just yet another nitpick =P) Anyhow, you could've zoomed up on a feature of him (his size, or perhaps large eyes) that was sensitive and displayed it, so when he did see light/whatever happened would make more sense for him to stop pursuit.

Anyway these are stupid nitpicks and this is a really good flash, it's just I didn't even have to think about the movie to notice these things D: So I can't really give it a perfect 5. Still though, I hope you do more as I honestly enjoyed the movie and loved the way you portrayed your character's thought process. =)

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Rated 4 / 5 stars

it made me thing of Bitey of brackenridge. I enjoy your style of animation. keep it up

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Rated 4.5 / 5 stars

Animation and visuals were great, and the sound effects and music complimented this animation to a great degree for me. The sounds made it very realistic, if I can call fantasy imagination that, and made the monster seem that more intimidating. A deeper meaning would be nice, but if that's not your style and you just want to animate for animating pleasure and entertainment then stick to that, I don't see why you have to change it. One thing I would change, though, is little fluffy puffball kuribo's eyes. It didn't seem to me that he was looking at a certain direction because the darker side was always to the back. If he had pupils that would be cool.

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Rated 3.5 / 5 stars

I like that the music seemed to fit well with the animation. But I was hoping for more resolve and closure in the plot. Will there be more?


Rated 4 / 5 stars

Good stuff, and im sure someone has busted your balls already but "inspiration"*, look forward to more from you.