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rated 4.18 / 5 stars
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Action - Shooter - Vertical Flight

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Credits & Info

Mar 21, 2012 | 5:54 PM EDT

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Armed Uprising 5 Points Destroy 100 enemies.
Armored 5 Points Upgrade your ship to have 10 HP.
Cybelian Rockminer 5 Points Mine 30 ore.
Improved by Technology 5 Points Upgrade your ship 10 times.
Public Enemy 5 Points Achieve 50 points of reputation.
Renegade 5 Points Complete 5 missions.
Explorer 10 Points Enter the Nyx Conglomeration and the Terminus Cloud.
Hard to Kill 10 Points Upgrade your ship to have 25 HP.
Lead by Example 10 Points Achieve 100 points of reputation.
Mining Expert 10 Points Mine 100 ore.
Rebel 10 Points Complete 20 missions.
Sword of the Revolution 10 Points Destroy 500 enemies.
Take Over the Hardware 10 Points Upgrade your ship 20 times.
Grumpy Old Miner 25 Points Mine 250 ore.
More Famous Than Jupiter 25 Points Achieve 250 points of reputation.
New Ships, Same Result 25 Points Destroy the fleet threatening the Porus Mining Quadrate.
Revolutionary 25 Points Complete 50 missions.
Scientific Method 25 Points Upgrade your ship 30 times.
Shield of the People 25 Points Upgrade your ship to have 50 HP.
Wrath of the People 25 Points Destroy 1000 enemies.
Traitor Secret Medal: Unlock this medal to view its details!
Pirate Secret Medal: Unlock this medal to view its details!
Redistribution of Wealth Secret Medal: Unlock this medal to view its details!
Biospace Defender Secret Medal: Unlock this medal to view its details!
Flagship of Exile Secret Medal: Unlock this medal to view its details!
Gladiator Secret Medal: Unlock this medal to view its details!
Hand of Justice Secret Medal: Unlock this medal to view its details!
Hive-Friend Secret Medal: Unlock this medal to view its details!
Three Down Secret Medal: Unlock this medal to view its details!
Freedom Secret Medal: Unlock this medal to view its details!

Author Comments

X - shoot (keep it pressed)
C - call allies/reinforcements (if you have any)
Q - exit level
0 - mute
-/+ - adjust volume
P - pause
M - menu (map only; you can select allies from here)

Traitor puts you into the shoes of a soldier of the Augustan Hegemony, forced to rise up against your former masters after you're ordered to do something you simply cannot accept. Explore the Aventinus Complex, complete missions, upgrade your ship and gather allies until you can overthrow the tyrants who have brought such misery to the people.

[Note: If you're playing in Firefox and experience odd control problems, try switching to Chrome or Opera.]

[Current version: 1.7]

1. The game opens up after the 4th mission, when you reach the map.
2. Upgrades are available in shops on the map screen.
3. The menu allows you to see your stats, achievements and allies.
4. If a mission is too difficult, try playing a different one and upgrading your ship.
5. In some situations, survival is more important than destroying all enemy ships.

If your medals aren't unlocking, this is probably because the NG server is having some hiccups. Try reloading the page and see if the preloader ad is being displayed. Then go to the in-game Achievements screen; the game will try to unlock any medals you should already have.



Rated 3.5 / 5 stars

Help!I try to buy the first Allie in the Allie Menu it would work so i checked the script then i try again then it says "Region Does Not Exist"!HELP!!!

JonasKyratzes responds:

Hi there. Allies aren't bought, but gained through completing certain missions. Then you can choose them via the allies screen.


Rated 5 / 5 stars

Very nice! This had just about all the things that I enjoy in a game: fairly simple gameplay mechanism, neither too easy to be boring nor too hard to be frustrating, a logical upgrading system, and an interesting coherent plot. I have to think real hard to come up with something critical to say about this game, and even then, it's pretty minor: I never felt that it was quite clear on scanning missions if it made any difference whether you shot at things or not. Yeah, you can get through all of them without shooting, but if you go in and blow everything up, will that count against you in some way? I guess the only other thing to mention is that I've never personally seen a game with a graphic style like this, and it was pretty cool just to look at!

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Rated 5 / 5 stars

Good game, difficulty scales up appropriately and missions are always fun. Upgrades actually made me feel like I could do more, speed incremented in a way that I easily got used to the controls again, firepower upgrades were spaced evenly so that it seemed always just enough damage for any give area.

I did encounter something odd, it seems when you are shooting something, and you are about to destroy it, if it crashes into you when your next bullet would have normally destroyed it, I noticed that you are GIVEN health, this was most noticeable in the mining area, where at one time I have 55/33 health or something to that effect.

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Rated 4.5 / 5 stars

great game overall quite captivating but earning good upgrades in the beggining is very hard
hope you make another game


Rated 4 / 5 stars

The strongest part of Traitor is probably the graphical style: the simple boxy line-art gives the game a retro look that's refreshing when compared to the usual sprite-work. The style appears very simple, yet has plenty of detail. The art style meshes well with the narrative, which is also very simple in the grand scheme of things, yet still has a meaningful message to tell. The simple, retro appearance also complements the menu interface, which is entirely keyboard driven, and calls to mind the retro mouse-less computers of old.

Gameplay is standard fair for vertical scrolling shoot-em-ups: arrow keys and a fire button, enemies come at you and you shoot at them. Very simple, but I do have to note how the ways that the enemies were colored subtly told you about the enemy, regardless of what type of enemy it was. For example, blue enemies generally have more health, but barely move, if at all, while red enemies generally had more HP but attacked more frequently and aggressively. You aren't told these things explicitly, but it's neat and somewhat helpful once you figure it out.

Traitor's biggest weakness, though, is that the player's abilities don't mesh well with the story. It felt awkward when, in the prologue, your ship is exactly the same between being a pilot-in-training and being what I assume to be a decently ranked pilot later on. I feel it would have been much better if you actually had some noticeably more powerful weapons and abilities after you complete your "final training test," which you then lose after [Spoiler!] you are demoted, and ultimately turn rogue, at the end of the prologue. Even later in the game, when you become strong enough to take on the Hegemony's most powerful ships, your ship just doesn't feel that powerful. The ship maintains the same appearance and your attacks change only slightly near the end.

Your ship just never feels as powerful as the narration implies. Just as well, the bosses never feel that powerful nor are they particularly challenging.

The overall difficulty is fairly well paced, though the difficulty largely depends on what the player does. A first-timer, though, could be expected to stay in a single, let's say "galaxy," where he/she will go through the first easy missions, then attempt the medium missions in the same "galaxy." At that point, it would certainly be challenging, but, of course, the player can always just leave the mission and find an easier mission in another "galaxy" and buy more upgrades. But, if the player consistently buys upgrades by travelling to each "galaxy" it can become quite easy.

Overall, the game is good. It has a nice artistic style which complements the narrative and even the menu interface. Unfortunately, the simplicity prevents the player from feeling as powerful as they supposedly are: there aren't any secondary weapons or charged attacks that have a feeling of impact, you're just stick with the basic weapon through the whole game. By the end, I didn't feel especially satisfied with all of the upgrades. Still, it seems like the game succeeded in being what it set out to be: simple, yet detailed and meaningful.

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