I believe this game works but requires some work in the level. I don't really know how many level you made but you should make more as I got some repeated in a ten game sesion. Also on some levels the control reversed for me. I don't know i it is a bug or intended but I would like to have known that my controls where reversed.
This game needs to get updated.
A decent game. There are, however, a few rooms you *must* take damage in (or at least I see no way around it) such as this one particular fire room that shoots alternating horizontal and vertical fires on the steps. Also it's entirely luck as to where you end up and levels are selected at random, including levels you've already completed, so it's entirely possible to "luck out" and get easier levels and do better one run, even getting the same exact easy level a few times, or to get "unlucky" and constantly get, say, that one fire room mentioned.
There have been a slight few times I've taken deaths on the falling platform rooms too, due to the character becoming nonresponsive to jumps, although this only occasionally happens, but it is an instant death when it does.
Much of the medal collection in this game is a combination of skill and getting somewhat "lucky" in the rooms it sends you to as well as somewhat "lucky" in what weapons it gives you. (Uzi is terrible, for example).
not bad, gameplay is good and there's a good level of difficulty
An interesting concept, well executed. The game was just a bit too random for me, though. Games are usually considered good for their ability to introduce you to its gameplay and then add in different mechanics in a clear way without changing the game too much. This throws that out the window. Regardless, it was well made. Just not my tastes, I suppose.
This game is decent in terms of its retro arcade-like,smooth gameplay and its variety of weapons,enemies and rooms,however,it lacks the control to shoot upwards as shooting while jumping at enemies(especially the bouncy spike balls) which dive from above is ineffective and sometimes,the randomly generated rooms and weapons give the character certain disadvantages(for example a magnum-like pistol against those squid-like cannons which has a high hit rate in a room with no or little cover and no controls to shoot in any other directions other than forwards and backwards),at least better weapons could be provided against more difficult enemies to make up what the controls lack or weapons could be fixed and ammo boxes could be provided in the rooms.Overall,it is a pretty good game with its medals,so good work,all it just needs are a few small improvements.