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rated 4.02 / 5 stars
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Adventure - RPG

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Credits & Info

Mar 2, 2012 | 2:59 AM EST

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Author Comments

Mar 05 - Made a new update, hopefully fixing some of the bugs. Thanks for being patient.

Mar 04 - Players who are having hard freezes, tell me what the last thing was you did to cause the freeze. Did you use a potion? Close the menu? Is the beholder still animated but you can't move, or is the entire game frozen?

Mar 02 - The game is big, give it time to load.

Okay dudes, I made the hitboxes on the save locations a lot bigger, I hope that helps with the players who have been having trouble with the saves. Also I adjusted the sound effect volumes, hope that is better now too.

You can use either WASD or the arrow keys to move, just change it under the option. You can press Enter when touching an object to interact with it, or simply click on it. You must use the mouse in combat though.

There is a bug I haven't been able to pin down that sometimes makes the main character freeze, if this happens, press the Q button and you'll hear what is likely to be described as a 'horrible sound'. That SHOULD fix it, if it doesn't, let me know. Don't go pressing the button at other times as it can break the game.

Save as often as you can in case something bad happens. X_x And don't clear your cookies or you'll lose you progress.

If you experience any lag, try playing in firefox, not chrome. The game is really graphical, it's just going to lag a tiny bit on some machines. I'm sorry . I'm not the best programmer by any means. :P

There is a small bug, where sometimes you click to use a spell and the spells don't highlight, just quickly back up, then click the spells again and they should work. Working on fixing this.



Rated 3 / 5 stars

Having some problem with the save feature. I use the runed-circle to save as instructed in-game. Then I go to load later the same day and the load button produces no result.

Hyptosis responds:

Sounds like your cooky got cleared/didn't save. It just saves to a cookie.


Rated 3 / 5 stars

The game started off well but then it went down hill from there. First off you are bombarded with equipment which is replaced immediately. The difficulty level went from easy to hard when you enter mount Kreeol when every other zone is a joke. There is no inn to heal all your characters so you have to invest money on buying pots to heal up which is bad because money is scares. Not to mention there's no sell function so any low level gear you've obtained is useless and a waste of space. During combat there is no information on skills, granted you can check it via menu skills but it would be a nice feature to have. Also there were many bugs with the game too. For example enemies would attack during your attack phase. fjor's snap freeze actually glitches the unit so they never attack, this glitch makes the game very easy because it effect bosses too. This glitch effect the same unit in different fights. For example i used it during the bard fight and everything was frozen except for the new unit that appeared in the final fight. There's no back function when you click on attack. Save points sometimes glitch out so you are unable to save at them. The game doesn't save after you beat the game so giving xp for the final boss fight is useless. Monster stop attacking after you beat the game or after you use the snap freeze spell. Finally after winning a battle it takes about 5 seconds to leave the battle scene which is really annoying. If you could speed that up it would be nice. This game has potential but the bugs and other issues ruins the experience. Well that is my critique of this game.

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Hyptosis responds:

Sorry you had problems, thanks for the info, I'll try to make it better.


Rated 3 / 5 stars

it does't work for me


Rated 3 / 5 stars

Nice graphics and design. Bad combat management, mouse selection of enemys and attacks is ineffective slow. so i stopped the game in the forest.


Rated 3 / 5 stars

Most of the suggestions I wanted to make have already been said (inn, battle mechanics, etc.) so I'll just list the ones I haven't seen.

1. The damage text is small and only appears for a very short time. It fades out almost as soon as it appears, but the attack takes a few seconds.

2. I wish scanning told you more, like the enemy's max HP.

3. A bestiary might be cool too.

4. I was standing still and got into a battle. What's up with that?

5. How about a "tips" section in the menu that tells you all those things like "guardians get an extra boost from adding a stat point to stamina"

6. How about making trees and buildings somewhat clear when you walk behind them?

I'm guessing you're going to implement a lot of the suggestions everyone's been giving so I wish I could hold off rating til I see a later version. For now it's a 3, but it could be at least a 4.5 if not a 5.

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