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In BlokBlok, you solve puzzles. Guided by excited sprites, your goal is to create blocked images to the liking of these little guys. After selecting a cursor setting, you flip the blocks of a level into the positions of their example. This can only be done in limited steps, so you have to choose wisely when you make a move! The goal of the game is to unlock and finish all levels. The faster you solve the puzzles, the more gratitude of the BlokBloks! Can you achieve three stars on each level?

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Kind of a nice game, if you ask me

It's a nice little game to burn time for a while. The idea is very nice. But a few things - I had to mute because I got tired of the sounds, and the fact that the BlokBloks were little more than some eye candy on the side made me a bit disappointed. If there was a cute, silly story, I would have enjoyed the game quite a bit more. The characters are so adorable that it's a shame they feel out of place.

ReptileGames responds:

Thanks for your review,

They will have an epic storyline in BlokBlok 2!

Oh god i loved Boulder Dash so much and haven't played it for so long... It's not true that you should not play old games that you remember from way back because they won't be as good as remembered and will ruin the memory. If the game is fun (and the experience not based only on fancy graphics) you'll be fine. This is great example. I had so much fun. Awesome job good Sir, thanks for that experience.

ReptileGames responds:

No problem ;)


just beat the game with all 3 stars.its fun at the first 30 levels,after that i just feel like you design the puzzles by some random clicks,and i can solve them with random clicks too,its not so smart to let player feel like this.i cant see the whole picture with the first or two clicks,so i can only try all possibilities then solve it occasionally. and the stars idea is idiot.anyone can get 3 stars by replay,so its nosense at all.anyway,a good game idea but just an ok game.

The idea of the game is well-thought, but it's not really something I am enjoying that much. It's pretty easy and usually that's something that keeps the player entertained in the beginning, but when I was at level 10 and I still didn't notice any difference of difficulty, it got pretty boring.
Using the same heart shape over and over gets very repetitive, even though you have the option of 33554432 shapes. (Yes, I am aware that not all shapes are very attractive game-material, but still.)
Anyways, even though I didn't exactly enjoy playing this game, it's still pretty creative and the art and coding were done well. And the music was very enjoyable.

ReptileGames responds:

Thanks for your honest review! Next time we'll try to please everyone ;)

I get what you mean though, we'll work on that!