the game starts off pretty easy, but there is actually a challenge each time you beat a level.
The animation should be more smooth. This protecting ray is annoying, because since you can't shoot backwards it makes shooting flaming skulls idiotically hard.
The graphics are pretty nice.
Good basic structure, solid animation and soundwork, but one major problem: it was just irritating to play. The light beam confines the player to a very small part of the screen, and that quickly fills up with those duplicating skulls, as inevitably, you will wind up accidentally shooting one.
It is interesting in concept.
Thanks. I think I spent too much time polishing it, maybe not enough time diversifying it. I have thoughts on a Cupid's Revenge 2, but really needed to stop tinkering.