I have no problems with this game. Its fun, pretty original and kept me interested enough to finish it, Bravo.
Beautiful. I think that the monk is underpowered. It was a late joiner but still, it seemed to be lagging behind a lot. Thanks to him I discovered about the companion resurrection mechanics, twice, again none of the brutus!
There are quite a few scenarios to fight on, so that's a plus.
Character design, consistent.
The character knows how to dodge! My heart went doki doki upon seeing it!
Music, goes well with the game. Gets old, I don't suggets adding more tracks because that wouldn't seem to be a solution for me.
Identifiable Daimyos and the scenario matching with the terrain type would be the only things that could use improvememt. The latter rather than the former, because of better cost/benefit ratio.
Well, good game. A sequel would be more than welcome nowadays!
I PLAY THIS GAME ATLEST ONCE A DAY ITS ONE OF THE BEST GAMES OUT HERE BUT THE LANDMASS IDEA SOUNDS GREAT GIVE IT A TRY
It's fun and all (I stayed up until 1 AM playing this game) but not making the upgrade section available after you get into a province is making it super hard for the player. Right now, I can't upgrade ANYTHING because I don't have enough exp. However, I can purchase some from the market, but what good will it do if I can't even USE my exp?
Good game. The music is good and the graphics, while shadow-effect, are pretty awesome. The game gets progressively harder as you kill other daimyos (I guess the survivors know you're coming for them). The experience and market system is also fair-you can upgrade but not too much and you can purchase abilities, but can't pick them all.
Overall, a must game to play.