Dead Zed

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Shoot the zombies, and hold on for 40 days before the help arrives.
Organize your group of survivors into search parties to look for new weapons and more survivors, defend and repair your base.
Each survivor has its own set of skills, use them wisely when distributing into groups.
*The larger the party - the better.
*Have at least someone with higher fight skill in your search party.
*Aim for the head for extra damage.

Mouse to look and shoot.
R to reload
1,2 to change weapons
F to change fire mode
M to mute


i know i am being almost a troll for being so negative and mean, but seriusly, this game got potential, if you could add more RPG elements and please fix all this shitty bugs wich make "The last stand 3" look, seriusly, like an finished game, seriusly, i know this game is made by an online-games company, wich means that everyone who read this cannot make nothing to change the game, but seriusly, IS TOO MUCH GOD DAMM BUGGED!
the screen moved out of the center sometimes, and in the second map, in some wave, literally, my cross hair just dissapeared, this game got potential, but is extremly bugged

Please change the crosshair. It's design is not clear on where the bullet actually goes. Your game goes well with jazz music. Thanks.

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is it me or...does this game remind me of paliside guardian? anyway...great game!

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Hmm... Reading other posts, I'm going to have to disagree with most. Recoil is great as it adds a nice mechanic to the game, making it challenging. I liked the game a lot and the search feature reminded me a lot of Rebuild by sarahnorthway. which was a fantastic game.

And I believe there is a bug/glitch in the game as I lost a defender when no zombies were able to damage my barricade. What i mean is, my barricade was at 100% and I was able to shoot the zombie before it was barely out of my sight. So far that's the only bug I've ran into.

The search feature didn't bug me at all. I never assumed to find something 100% of the time, especially when your search party is just going door to door in neighboring areas. Basically, I just assume that whatever it says you can find in a certain building is just assumption; so it never bothered me if I didn't come back with anything. So the search feature was alright by me.


I'd like to see more improvements. Maybe in the next installment, the player will be put in the barricade level instead of the window level? This way we can shoot through peep wholes as the Zombies come out of the corn stalks.

Speaking of corn stalk, I'm also hoping that their will be a change in view. It actually confused me when each round took place in the same spot over and over while we were traveling through different neighboring areas. It wasn't until it was the next city that I just accepted that it was the main staging area to defend against the zombies.

Mods for guns would be nice. I'm a big fan of hunting rifles and I believe in accuracy over quantity of shots, so perhaps a scope for the Remington and hunting rifle would be nice as sometimes head shots are just near misses.

Speaking of guns, more guns would also be nice. But this can be last on the list.

Anyways, it was a very nice game and I enjoyed it a lot. This is actually my 2nd time playing this game before writing the review. Hoping for part 2!

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You need to match the difficulty curve with the upgrades. I agree with most of these other reviews. The only weapons I found by the second area were the shotgun and pistol, neither of which helped very much, and my search party was pretty much useless. Also, the stronger guy died when the party was attacked.

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Credits & Info

4.06 / 5.00

Feb 9, 2012
7:48 AM EST
Action - Shooter - First Person