good , but decrease the electric spam & stagger
at first i actually like it, except for the lack of music.
if the enemy get too below player cant smash them
electric attack stagger too long, and they got quite a fast fire rate
it feels like in a bathroom full of bandits , you got a hammer, but they can stun you repeatedly, when you wanted to get close to smash them but ups got stun again...its not funny, at least allow the player to destroy the annoying electric machine.
after 2nd boss i quit :D
what apout quests? all you can upgrade is stranth?
this game is so esey. i mean, all you do is hit the spacebar. thats it! how is this an RPG anyway? you cant contrail anything but what it says on the screen! what if i didnt want to buy the potion?
good, but needs a little something extra
Ok I do love the idea you have and all but I'd like to see somthing added....like power ups or some way of dealing with those DAMN eletric shock machines that aside, keep the creative juices flowing. ^^
cheap as hell
this game would have been better if not the fact that most of the enemy's dont sneak past lower then your reach.. and if this was a old style shooter like shooting them out of the air and such it would been again alot better but alas.. tis be shit
Like this would happen in real life
The simplicity gives you more time to work on the artwork, music and fluidity of movement. Love the unique, concept and somehow I find it funny. Just that it's too long (it becomes boring when there's not enough change) and I basically got bored in the middle of the first boss (before looking at the awards and comments, I this game was infinite with one boss and the point was to get high score).