Lots of fun, but so short! I wanted more, more!
It was a good game because it was short. I started losing interest until I saw the giant alien and I was like "I totally wanna kill that thing". The music was very catchy. The controls were slick. The pacing was good, but that really isn't saying much considering how short the game was.
And best of all, it satisfied my thirst for procrastination!
Great game. Reminded me of the Atari era. It was simple, yet had a bit of a challenge. Especially if you died after hitting a checkpoint a while away, however, the gravity orb quickly made this less of a hassle throughout the rest of the play-through. The power-ups worked very well for this type of platformer adding new elements to gameplay. The only power-up that appeared useless ( due to how late you get it in the game) was the power orb. However this weapon proved useful during the boss battle. Furthermore, this game shows great promise, but, with a few new elements, mechanics, power-ups, and enemy classes I am sure you can produce an even better sequel. Great job! 5/5
Where you inspired by Kitty wants games? I love that series. Controls are great it feels just about right and you got a nice game here.