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Hades vs Angry Sandbag

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Hey Newgrounds!
Well then, my first sprite movie and my first submition on this website. I've been watching movies on here for a while and i know from reading comments that you guys can be a little harsh at times...I'd rather just have constructive criticism please :) As i said, this is my first movie so i wasn't entirely sure how to go about it, so i apologize if its a little rubbish. The reason why there is a deviant art preloader is because i uploaded it to my DA account first :) http://shadowgerbil.devia ntart.com/

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das it...meh better than what i could do.XD

Not bad for a first attempt

I'd actually say you did rather well. I've seen plenty of people's first sprite movies, and yours certainly goes in the better half of them. That said, here're some pointers:

The first thing I noticed was Hades' idle animation is all over the place. Very shakey. It's distracting and unnatural-looking, which you don't want, especially in a sprite film. This is easy to fix though. Go into the symbol for that idle animation and turn the onion skin tool on, the button should be attached to the bottom of your timeline. Using that, you should get be able to get the keyframes to line up perfectly so there's no more jittering between frames. I would apply this to every single sprite you ever animate, as it makes them all look much more crisp and professional.

Secondly, I would take the time to go over your Hades sprites again. Mainly, it's his body fur that lacks significant shading. It's important to try and have natural-looking value progression when making sprites, especially when using a lot of dark greys and blacks. On this point my best advice would be to use three shades of grey to produce the effect of lighting, instead of just two. Also, try to avoid solid horizantal or vertical walls of pixels that are the same shade as much as possible. When trying to produce the effect of shading on sprites, diagonal progressions are your best friend.

I'm a Sonic OC spriter myself, so I know just how much of a pain in the ass all of that sounds like, but the results will be well worth it if you want your own character to stand out and be memorable among the thousands of sprite OCs out there. I don't mean to sound overly critical on this, as from what I've seen so far you seem to have established some excellent starting points for future sprite development. They just need that final bit of polish.

That's enough technical stuff for now though. As for the concept, I'd call it a demo or a test run, and a fairly good one. I don't think I've ever seen Sandbag fight back before, so nice idea there. A random fight scene is as good a place as any to start with. Good luck in the future bud, hope I helped.

very good

i thought it would be like Mario's Castle Calamity but it's very funny

Neat.

If that was indeed your first sprite animation, then my congrats. Very nice. What was that thing he was fighting? It kinda looked like a cigarette? Was this an anti-smoking animation?

I voted you a fiver. Keep making more. ^.^

Credits & Info

Views
3,372
Faves:
2
Votes
4
Score
3.63 / 5.00

Uploaded
Jan 30, 2012
10:50 PM EST