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Muu: Just Another Day

rated 3.72 / 5 stars
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Action - Platformer - Other

Credits & Info

Jan 29, 2012 | 5:07 PM EST

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Beautiful Day 5 Points You've got a good feeling about today...
The Caves 5 Points This is a scary place...
The Grasslands 5 Points Don't fall in the water!
The Ruins 5 Points That felt familiar...
The Wastes 5 Points I can do this!
The Facility 10 Points I can't believe I made it...
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Author Comments

Now with Medals and a Scoreboard!


* Press Z to jump!
* Press K for Easy Mode! (Scoreboard disabled)
* Press M to toggle Mute!

I set out to make a short, slightly challenging, little low-fi platformer. It's very short (15 minutes at most), not all that challenging, and certainly low-fi.

If you do get stuck, you can press the K key on your keyboard to switch on Easy Mode. Once Easy Mode is turned on, it can't be turned off again.


This is my first game. It's not all that great and has plenty of issues, which is what I expected. I spent a total of two weeks on it, a few hours a day. Most of that time was trying to learn how to use StencylWorks. Since I'm not a programmer by any stretch of the imagination, StencylWorks was my best bet for getting anything done.

Admittedly, 90% of what I love about Just Another Day is the music, provided by Peter Gresser.


* If you find your framerate very slow, try clicking the 'pop-out' link above the game, to move it to its own window.

* If you still can't hit Z after clicking away the ad, just click the flash again.


Holy cow (or is that bull), front page! Thank you all for the positive reviews!


11-02-12: Medals and a Scoreboard? I've sold out... At least I didn't make the game easier. Changed the graphic for the "helper" blocks, because some people were offended. Compressed the music to make the filesize smaller, please listen to the original quality on Peter Gresser's page.
30-01-12: Made the fadein/out on death a little faster, and added a few more helper blocks.



Rated 1 / 5 stars

Touche comrade

I have no idea how you achieved front page but i'm just one guy, where odviously, lots of people thought otherwise.
I beat the game after a little while, I got stuck closer to the end where its all cliffs.
There's one cliff that's just an slant, couldn't figure out how to get past it for a bit :/
All in all i did like it and like you said yourself, you put little time into and it was your first. I see mass potential good sir. :) Hope to see more in the future.


Rated 4 / 5 stars

Great stuff

For a first game, you've really done something special.
A few issues with the gameplay, as the character would sometimes be unable to do a "quickjump"(jump-land-qucly jump again on flat surfaces) and some of the issues with the slopes.
I abso;ute;y love the addition of a "chicken mode" for those of us whose old, decrepit hands aren't as quick as they used to be.
All in all, you should be proud of your creation.


Rated 5 / 5 stars

too easy

10/10 for

if you remove half of the flags,then this is a masterpiece.

Miktar responds:

You are a true believer.


Rated 2.5 / 5 stars

this game is boring black and white seriously

i find this game boring no action or anything.

Miktar responds:

You gotta believe!


Rated 3.5 / 5 stars

Exceeds expectations from a first game.

First off, this was quite an entertaining game. Let's break this down:
Pixel graphics often work very well for platformer games, and this is no exception. However, because this is the case, there is not much else to say on this subject. One thing I have to mention is the fact that the enemies in the last stage of the game blend in too much with the background, often making it hard to estimate how big the hitbox is for touching them.
The 8-bit style really blends well together with the graphics, giving the game a nice, retro feel. It was also quite well done, props to Peter Gresser for proving once again that you can create moving music with such simplistic tones. Well done.
Now then. You said in the description that you wanted this game to be slightly challenging. That was accomplished, and then some. The learning curve for the game is a bit steep. While the early levels were extremely easy, at later points I had to repeat the same cliffs over and over again, milking every single move to continue. As it was previously mentioned, when going down the slopes often times it was hard to jump off without falling to your doom. However, at the same time, I found that jumping off in the nick of time was the easiest method to move on to the next area. Of course, this meant a lot more deaths. Even so, this game did well in bringing out the part of me who loves a challenge, and for those who don't... well, press "K".
This game had such a minimalistic plot that almost became borderline confusing. Honestly, I was caught off guard at the cutscene where you find the crash site. I suppose that the story wasn't a priority, however it can't hurt.

Graphics - 7/10
Music - 9/10
Mechanics - 7/10
Story - 4/10

People find this review helpful!
Miktar responds:

Thanks for the detailed review! You raised a lot of good points. As for the story, I wasn't thinking beyond "Your Princess Is In Another Castle", so I'm happy with what I ended up with.