Hands of War TD

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The power of the Heartstone has mysteriously faded and the land of Tempor lies broken from years of civil war. Can you defend your nation against an invading force and unite the seven factions once again?


It's cool.

Did you really take sounds from WoW and implement them without giving credit? or maybe i'm wrong. Anywho it's a pretty cool game. A nice twist on tower defense.

Great Game

I like the game quite a lot. Adds some new aspects to the very old TD Genre. However I noticed a bug you might want to know about. I played Ranger (dunno if thats relevant) and at one point I was like: "woa i got special abilitys to use with my Hero". So i triet them here and there. But when i tried to use teleport my hero vanished from the map and i couldnt place him anywhere with the teleport skill. My Hero was basicly lost for that round because i tried to use the teleport spell. U might want to have a look at that.


The game is nicely made and at a later point in the game very well balanced. I'm talking about the moment you unlocked the rangers, the wizards and the warriors. But until then, the beginning is probably a bit too hard for warrior / wizard. Or it is just me.

Anyway, the buffing structures as the warriors flag (Forgot the name) should gain a bit more exp per round so they could level up faster. Seriously, it is hard to get them without survival mode.

But that's the only thing I have to point out here.Still a 4.5 out of 5.

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Beautifully made game. Great graphics, storyline.

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Credits & Info

4.30 / 5.00

Jan 27, 2012
4:12 PM EST
Strategy - Tower Defense