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/ ESCAPE \

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Originally created in 72 hours for Ludum Dare 21, / ESCAPE \ is a fast paced vertical wall-jumper where up is the only way out. Climb as high as you can!

Controls:
Press Escape - Jump
Hold Escape - Jump Higher

(Also: UP, W, SPACE, ENTER)

0: Mute
+/-: Volume

Tip: Combine jumps to gain speed, but be careful, it's dangerous!

iOS: http://kongregate.com/pag es/escape-ios
Android: http://kongregate.com/pag es/escape-android

Credits:
Ian Brock - Graphics
Josh Schonstal - Programming
Guerin McMurry (spamtron) - Music

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Nice game

So this game had some nice controls and some good balance between fast and slow moments I believe some better flashy effects are in order to make it look better but the idea of the game was good and this game could use some medal options but it was nifty

~~THINGS TO IMPROVE ON~~
Ad some medals to this game

~X~

It's just so damn addicting! Just beat my own record and got 638 \m/,
It's heavily luck based, timing the jumps is quite easy once you get to know the game a bit.
I play it for years at work when there's not much to do so I got quite good at it.
Now on to beat my highscore again ~

I didn't understand this game at first. It just seemed too easy. I then realized the hazards. Then it became less enjoyable. This is the first game I've ever played that prominently featured the Escape button. How unique!

I just loved how stylistic it was. You have great shades of purple here. I even like the title. It has those cute sideways things on it. The sounds are nice too.

I don't know what to say about the game!! Everyone already say what i was gonna say here! (except the hate ones lol) But yea, this a really REALLY addictive, and simple game, i love it :3

Btw, Eating pizza, while playing this game is one of the best feelings in the world XD

I loved it. it was simple, clean, enjoyable and not too stressful! i also love the grafics and the music theme. That 0.5 star loss is for I thought that some points were not predictable or, better, not easy to cope with, if i'm saying it right. I mean that sometimes it was due to lack and not my desision if I passed or died. Maybe you should try to have the space between the character and the deadly lazer a little bigger in the begining so that smn can handle the situation more freely. Once again it is a very good game!

Credits & Info

Views
131,308
Faves:
510
Votes
174
Score
4.35 / 5.00

Uploaded
Jan 13, 2012
1:30 AM EST
Genre
Action - Platformer - Other
Tags