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First Blood 5 Points

Killed the first Alien in Story mode

Go Jameson! 5 Points

Unlock a mag-lock

Got it! 5 Points

Collect mfm card

Hax0r 5 Points

Hack a terminal

Run! 5 Points

Trigger the explosives

Suck it 5 Points

Complete a wave in Swarm mode

Armed to the teeth 10 Points

Buy your first weapon

Bug hunter 10 Points

Killed your first boss

Hax0r II 10 Points

Hack gun turrets

One down 10 Points

Completed first story level

Power up 10 Points

Buy a weapon upgrade

Pushing On 10 Points

Completed second story level

Afraid of the dark 25 Points

Completed third story level

Clock beaten 25 Points

Completed sixth story level

Game, match and... 25 Points

Complete a set in Swarm mode

Goal! 25 Points

Find the 2nd Easter Egg

Job done 25 Points

Completed seventh story level

Lulz 25 Points

Completed fifth story level

Snow ? 25 Points

Completed forth story level

Spanked it 25 Points

Complete a round in Swarm mode

El presidente 100 Points

Rank 50

The daddy 100 Points

Complete all the challenges

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...


< Edit - Just wanted to say a huge thank you to everyone whose taken the time to play, vote and review the game. We may not have replied to all the comments but we have read them all, even the mental ones. Cheers - Squize >

- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.



its a good game but i hate how you just die repeatedly after your assault rifle runs out of ammo then all you have is your pistol that doesnt do crap to those big skorpians.


Decent game. Only played the first few levels because the character moves so slow and that aiming every single solitary time you bump into something or change direction (like forward to backward, left to right) was absolutely brutal, worse than the back and forth in original RE games. 2nd level I missed a door and was looking for the keycard for the objective. Took FOREVER wandering around the halls. The map is relatively useless too, I found, mainly because it didn't show me where I was.

The visuals were great; the darkness and seeing the beady, glowing eyes in the corner; flickering lights; I even saw someone on here about the creatures moving furniture and it becoming shields was cool. Made it a bit strategic I guess you'd say, waiting for the opportunity or maneuvering to shoot them. Didn't have any problems with ammo or health. Had that feeling of, "I need more money for the shotgun!" Shotgun was nice, too. I gave it a 4/5 rating and 8 on here only because of the of the character's slow pace, thing I said about aiming and the map not showing me where I am.

People find this review helpful!

Help for anyone having trouble.

Honestly, I'm not even done with the game. But the best thing to do to survive is to check your radar frequently, and to shoot anything moving that's NOT HUMAN (Especially on level 3)!

Squize responds:

Top tip :)
Level 3 really is the motion tracker level, if you don't take advantage of that then it's going to be hard.

Good game but...

It was good up untill the level after the turrets where you have to collect the cards I don't know if this was a glitch but the facehuggerish creature in the south side stacked alot, this annoyed me so I went north, when I came back they were stacked wall to wall, It took all my ammo to make a small dent in them off of a machine gun, shotgun, pusle rifle, and china lake. To anyone experiencing the same problem as the guy below me (you can't read). Shoot the door as it tells you too, and it will open.

People find this review helpful!

good game

although i stopped 5 mins into the game, HUGE audio bug after 1st encounter, i thought it was the ship crashing and was over amplified.

+ new doors cant be opened anymore.

please fix thanks.

People find this review helpful!
Squize responds:

Were you playing this offline ? Please give me a pm if you _weren't_

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Credits & Info

4.45 / 5.00

Dec 30, 2011
8:26 AM EST
Action - Shooter - Multidirectional