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Outpost:Haven

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First Blood 5 Points

Killed the first Alien in Story mode

Go Jameson! 5 Points

Unlock a mag-lock

Got it! 5 Points

Collect mfm card

Hax0r 5 Points

Hack a terminal

Run! 5 Points

Trigger the explosives

Suck it 5 Points

Complete a wave in Swarm mode

Armed to the teeth 10 Points

Buy your first weapon

Bug hunter 10 Points

Killed your first boss

Hax0r II 10 Points

Hack gun turrets

One down 10 Points

Completed first story level

Power up 10 Points

Buy a weapon upgrade

Pushing On 10 Points

Completed second story level

Afraid of the dark 25 Points

Completed third story level

Clock beaten 25 Points

Completed sixth story level

Game, match and... 25 Points

Complete a set in Swarm mode

Goal! 25 Points

Find the 2nd Easter Egg

Job done 25 Points

Completed seventh story level

Lulz 25 Points

Completed fifth story level

Snow ? 25 Points

Completed forth story level

Spanked it 25 Points

Complete a round in Swarm mode

El presidente 100 Points

Rank 50

The daddy 100 Points

Complete all the challenges

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...

Enjoy.

< Edit - Just wanted to say a huge thank you to everyone whose taken the time to play, vote and review the game. We may not have replied to all the comments but we have read them all, even the mental ones. Cheers - Squize >

V1.1
- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

V1.2
- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

V1.3
- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

V1.4
- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.

Reviews


Nice

Looking forward to the sequel


People find this review helpful!

Astonishing in every technichal aspect. gameplay could be better, but its problems are too little to be of any improtance



Good job!

Great game with the feel of both Deadspace (Ammo scrounging and reserves) and the Alien movies (Obviously the aliens). A little annoyed with the pistol since its more like a magnum but other than that it has a very nice feel to it. But i found myself shooting the doors rather than use a key due to exp...maybe if you switched to getting more exp from unlocking then shooting i would use a key. :P


People find this review helpful!

An incredibly awesome game, man. This is like the cool brother to the Darkbase series! Cannot wait to try out the other two Outpost games!


People find this review helpful!
Squize responds:

Cheers mate, glad you liked it ( O:Swarm is ok, just a dumbed down version, O2 / Lost Outpost was still pretty good last time I played it, hopefully it's not aged badly ).


Problems

In the pathology lab I always get stuck in those black web like things which is really annoying which causes me to need to restart the level. But overall i loved the sounds which really complimented the surroundings.


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Credits & Info

Views
469,118
Votes
7,170
Score
4.45 / 5.00

Uploaded
Dec 30, 2011
8:26 AM EST
Genre
Action - Shooter - Multidirectional
Tags