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Outpost:Haven

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First Blood 5 Points

Killed the first Alien in Story mode

Go Jameson! 5 Points

Unlock a mag-lock

Got it! 5 Points

Collect mfm card

Hax0r 5 Points

Hack a terminal

Run! 5 Points

Trigger the explosives

Suck it 5 Points

Complete a wave in Swarm mode

Armed to the teeth 10 Points

Buy your first weapon

Bug hunter 10 Points

Killed your first boss

Hax0r II 10 Points

Hack gun turrets

One down 10 Points

Completed first story level

Power up 10 Points

Buy a weapon upgrade

Pushing On 10 Points

Completed second story level

Afraid of the dark 25 Points

Completed third story level

Clock beaten 25 Points

Completed sixth story level

Game, match and... 25 Points

Complete a set in Swarm mode

Goal! 25 Points

Find the 2nd Easter Egg

Job done 25 Points

Completed seventh story level

Lulz 25 Points

Completed fifth story level

Snow ? 25 Points

Completed forth story level

Spanked it 25 Points

Complete a round in Swarm mode

El presidente 100 Points

Rank 50

The daddy 100 Points

Complete all the challenges

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...

Enjoy.

< Edit - Just wanted to say a huge thank you to everyone whose taken the time to play, vote and review the game. We may not have replied to all the comments but we have read them all, even the mental ones. Cheers - Squize >

V1.1
- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

V1.2
- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

V1.3
- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

V1.4
- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.

Reviews


Very good

I'd have given a perfect but at one point a a floor vent spawner popped up and I got stuck and had to restart


People find this review helpful!

Great game!

Great graphics! And storyline, reminds me a little of starcraft. :D AWESOME



awesome

you all should play this its bloody



Need a lift? too bad

and so my meritless adventurer lost all 3 of his lives at once during level 6 because nobody gave him a lift, or even bothered to tell him where he could go to get one...

~~pointless story ahead:
*death 1: sit next to turrets "the lift is here" nothing happens...time runs out *sound of getting sliced open by an alien even though there wern't any left living*
*death 2: runs northeast to another lift, time runs out *sliced open by alein
*death 3:wandering around aimlessly wondering where the hell there would be another lift that isnt marked anywhere on his map
~~end pointless story

needless to say, the ending (or rather, MY ending) ruined it for me; next time, make a game with objective arrows or add a new waypoint on the map after you collect the third keycard? it could be a glitch but i CBA to look into it, you shouldnt need a guide to play a game, especially on normal

Well programmed game with plenty of design flaws:
--all the text and direction in the game was gone before it could be read, as if i'm suppost to read as fast as i can AND shoot at aliens at the same time
--zooming out in a browser breaks the interface, lets you see further than you're suppost to with no darkness: i diddnt know this until the third level since i always keep my browser zoomed in to make everything bigger
--vulcan sucks, as someone already pointed out, no i diddn't buy it why would i need to look at anything besides the stats?
--lack of waypoints and/or directions in game, i learned how to reload after a level or two
--the entiraty of combat resorted to "walk backwards, hold down mouse button" aliens shouldn't slow down as you shoot them, it makes the game unbalanced and besides, why should aliens feel pain anyways?
--turret accuracy is still off, you can stand at various points in the game and turrets will shoot in front of you assuming you're still moving
however...
--the turret level sucked anyways (atleast for me) nobody wants to spend 30minutes navigating behind crates while they could be shooting aliens
last but not least:
--laser sight doesnt even do anything...and there's an achievement for getting kills without it? really?



I'd give it an 8... but..

I got glitched 4 (or 5th, can't remember) level and couldn't move (walked over a cleared hole and couldn't get out. Didn't die.. had to close the game...) Other than that, the game was alright but lacked polish; see below.

Other than that, I'd say making level 3 easier was a lame decision. I cleared it in one go, no deaths, couldn't even use most of the items left around and I was only using the standard issue rifle. Game was fun-ish if a bit easy.

That said, a few upgrade options for something that wasn't a weapon would be nice; Say, stims so you're always sprinting/aiming, maybe better vision/lights, maybe a radar upgrade, armor, health, secondary abilities, weird attachments like grenade launchers. I feel like the game felt too "call of duty"y with it's upgrades. Double clips and so forth.

Also, maybe some options so you could instead sneak around the place instead of just ramboing it. I get that's the point, but offering other playstyles will increase positive review rate.


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Credits & Info

Views
468,976
Votes
7,170
Score
4.45 / 5.00

Uploaded
Dec 30, 2011
8:26 AM EST
Genre
Action - Shooter - Multidirectional
Tags