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Outpost:Haven

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First Blood 5 Points

Killed the first Alien in Story mode

Go Jameson! 5 Points

Unlock a mag-lock

Got it! 5 Points

Collect mfm card

Hax0r 5 Points

Hack a terminal

Run! 5 Points

Trigger the explosives

Suck it 5 Points

Complete a wave in Swarm mode

Armed to the teeth 10 Points

Buy your first weapon

Bug hunter 10 Points

Killed your first boss

Hax0r II 10 Points

Hack gun turrets

One down 10 Points

Completed first story level

Power up 10 Points

Buy a weapon upgrade

Pushing On 10 Points

Completed second story level

Afraid of the dark 25 Points

Completed third story level

Clock beaten 25 Points

Completed sixth story level

Game, match and... 25 Points

Complete a set in Swarm mode

Goal! 25 Points

Find the 2nd Easter Egg

Job done 25 Points

Completed seventh story level

Lulz 25 Points

Completed fifth story level

Snow ? 25 Points

Completed forth story level

Spanked it 25 Points

Complete a round in Swarm mode

El presidente 100 Points

Rank 50

The daddy 100 Points

Complete all the challenges

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

"The owl men are here, and they're so very hungry."

Gary Mason, former head of security, Outpost:Haven.

A distress call wakes you and your crew mate from C-Sleep. A suspected rad leak at the nearby Outpost space station needs investigating. Don't worry, it should just be a quick jump in, jump out job...

Enjoy.

< Edit - Just wanted to say a huge thank you to everyone whose taken the time to play, vote and review the game. We may not have replied to all the comments but we have read them all, even the mental ones. Cheers - Squize >

V1.1
- Level 3 made easier. Also forcefield is triggered during vulnerable sections of the level.
- El presidente medal fixed.
- Challenges fixed, no more broken numbers.
- Various tweaks and fixes.

V1.2
- Bug with weapons unavailable in Swarm mode fixed.
- Turrets accuracy fixed.
- Console intro can be skipped by clicking.
- Level 3 tweaked so its less likely to break ( Yet again )
- Shout out to the NG boys who helped with bugs in the credits.
- Various tweaks and fixes.

V1.3
- Challenges should be less buggy.
- Reduced the chance of being stuck in a spawn hole.
- Invisible objects fixed.
- I'm sure someone said faster running would be nice ? Done.

V1.4
- A bit of retconning ready for Outpost 2, plus a little teaser.
- Minor tweaks and fixes
- Full screen mode if you've got Flash 11.3 or greater installed.

Just a note on the quality settings, its already running in low quality, hence the lack of in-game option for it.

Reviews


I love this game, with the storyline and all. Yes, my comment on Outpost:Swarm may contradict this, but I have come to love this game just as much. Wonderful story you have here...
Also in the next patch for this, change the weapon switching to the one you have in Outpost:Swarm if possible. If not, good luck on Outpost 2!!


People find this review helpful!
Squize responds:

A little late, but thanks, and yes we're going to be lifting the weapon select system from Swarm.
Swarm as a nice way for us to iron out a lot of kinks in O:H thanks to all the feedback we got.
Cheers.


I love this game!!!!! But it's just i only made it to level 2!



Really nice. My biggest suggestion is that you need more enemies. Fighting the same thing over and over gets boring, and for the most part they all had the same basic AI. Can't wait for the second one!



Definitely great gameplay along with great details. I thank you for it, I always being happy with all developers who would pay attention into details even if it is small.

This game actually brought me back into memories of retro 16-bit video games :D



One of my all time favs! Great game and enemy noises are awsome too. A little tip for those playing, stay ot of the shadows in corners.


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Credits & Info

Views
469,077
Votes
7,170
Score
4.45 / 5.00

Uploaded
Dec 30, 2011
8:26 AM EST
Genre
Action - Shooter - Multidirectional
Tags