The art was Cave Story-esque, the music was atmospheric, the gameplay was intuitive... All in all, it was a pretty great game.
Interesting, good atmosphere, short
A game with an interesting gameplay... Death is not the end, just the beginning. I love games like this that play with the idea of 2 parallel dimensions (sort of).
Apparently this is a remake of a game by Kyle Pulver (Xerus) -there are walkthroughs from 2009 on YouTube-, more polished, with a bit different effects, and an angel (whose meaning I don't quite understand).
The game is nice and interesting, although maybe a bit too short.
It's a bit annoying how yellow boxes get stuck to walls, specially when the wall ends with a ramp, but the box won't move even if you get on top of it.
I tried getting all the butterflies (only got 2 or 3 of them). Wonder what they mean... do they have to do with the "Line ***" medals?
I tried to find an alternate solution to the last level with no success. Angel guy eats me. Also, there seem to be butterflies in boxes on the last level, but I didn't manage to reach them.
Tip for gamers: use arrow keys and not WASD, taht way you have your left hand free for tapping space. (Oh, I normally dislike it when the jump key is not the up arrow, but in this case it was justified, when you're upside down things would get annoying)
PS: Don't know if it has to do with my OS, but I got a "Line IX" medal (hurr hurr).
I don't find the last fairy
The last fairy is too hard to find, please, give us some hint on description!
Good concept but aggravating movement
The left-right acceleration is really slow, making it way harder to control and making it seem as if the character is sliding on ice. Platform games are better without this "slipperiness" - pressing the left button should make you go left, the right button should make you go right, and if you press neither you should instantly stop.
This wasn't so bad in the first few levels but it's really noticeable (and aggravating) when you have the puzzles that involve precision jumping over spikes with a 5 second time limit and a looooong walk back through the underworld if you misstep. Giving up on the game because of this.