A Couple Shortcomings
Not the worst game I've ever played. Nor the worst game I've played today. But there were definitely a handful of things that could have been improved on. Seeing as I'm in no mood to format proper paragraphs, I'm just going to ramble a bit. Like the past reviewer, I found a noticeable delay between when I push the aim/power buttons, and when it stops. No biggie. Just have to adjust your timing a bit. But still, a bit annoying. No problems with the graphics. Maybe a little childish for my taste, but they are well done. Lets see.... Ah! The biggest problem I had, the so called "upgrade" system is in serious need of work. Personally, when I think of an upgrade, I think of something that permanently improves my power. In this case something that helps me launch, or soar, or collect money permanently. Going off of this definition, the cannon was the only true upgrade. The other things were just one use items. Which made them feel overpriced and not worth the coin. All other well made launcher games incorporate a much more expansive upgrade system. Big shortcoming there. Moving on..... There's the matter of difficulty. I found that the character loses an extremely small amount of momentum when hitting the ground... Love it. What I can't stand are the ground objects that completely stop you, effectively ending your launch. Do other games have these? Yes. Where my problem lies is the frequency of which you hit these. And I'm not just talking about on how many launches (because nearly 100% of my launches ended by hitting these) but also the frequency of which they appear. I had way too many good launches wiped out almost instantly by these. Very frustrating. Sort of a problem based off of that is the "goal" one must reach to unlock the next level. Unlocking level two, easy enough. Three took me a few tries. But by the time you're trying to unlock the fourth level (10,000m) its just about impossible because of the aforementioned imbalance. Another small but extremely annoying problem is the amount of clicking between launches. And that's it for now I think. I'll get off of my soap box. To wrap up, I didn't hate the game. It entertained me a bit. But it definitely left me feeling unfulfilled. Would love to see you take all of the constructive feedback from here, and make another launcher game in the future.