Theme Hotel

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Hi there!

This is our new game about hotel development in sim/strategy genre


Awesome! But room for Improvement.

I have some suggestions for either an update or a second game.

-Drag options would be extremely helpful for placing elevators and the destroy option.

-Additional areas. Make it so you can purchase more lots to add things like amusement parks, casinos, or additional hotels.

-A little more challenge, things like cinemas and disco bars should not be an instant I win button once you get them. This game was a little too easy for my taste, if things earlier cost a little less, and things later cost a little more (to maintain and didn't profit you quite as much) the game could grab a real balance that would make it much more interesting. The only challenge I had was trying to get people to stop complaining about the elevators, which I eventually solved by making four elevators that were broken every ten levels so that more people can go up and down.

In all this game was very fun. I would like to see more of it.

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Fantastic game would of gotten a 10 if they didn't keep reviewing that the queue at elevators were a bit disturbing how many elevators do you need to make them happy it got so annoying after a while

use the stairs!!

it's hard to win against the people who are like "the queue at the elevator was disturbing" because something like half of my hotel is just elevators. each level has at least two elevators serving three floors each and they are still like OMG THE QUEUE IS HORRIFYING MY VIRGIN EYES THEY SUFFER

maybe instead of a gym they could use the stairs, yeah?

thankfully they don't do that until the last months/years before 5 star, so other than that, it was a lot of fun haha |D

other points maybe worth mentioning:
- click and drag would be nice? it took me a while to realize arrow keys are the answer, but it's inconvenient to have to scroll slowly up your fifty story hotel u_u
+ i really liked the monthly expenses vs gained tab thing -- it helped to decide what businesses to cut 'v'/
- perhaps instead of scrapping elevators completely to replace it with another one that looks and takes up the same amount of space, we could just upgrade it?

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great game :D

this game slightly reminds me of tiny towers for iphone :/......but its great really fun to play :D

Good enough. I'd suggest building more elevators.

Having only the normal elevators and the slightly larger ones was a bit boring. The staff elevators weren't really very useful: might as well build another high-capacity elevator if you've got the money and space. It would have been nice to have a really expensive teleportation pad or a pneumatic elevator available in the late game.

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Credits & Info

4.17 / 5.00

Dec 7, 2011
5:41 AM EST
Strategy - Other