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Leave Cthulhu Alone

rated 4.10 / 5 stars
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Strategy - Tower Defense

Credits & Info

Dec 5, 2011 | 12:54 PM EST

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Bomb a Shield 5 Points You have destroyed a shield with Professor Bomb!
Level 1 5 Points You have completed the first and easiest level!
Lunatic Fringe 5 Points You have made a Monster Loonie!
Mystic Moider 5 Points You've killed with the mystic!
Professor Bomb 5 Points You have slain with the Professor Bomb!
Cop Bat 10 Points You have poisoned someone with cop bat!
Level 10 10 Points You are getting into the nitty-gritty!
Rival Schooling 10 Points You've killed a Rival!
Close Call 25 Points You have killed an invader in the ritual chamber!
Level 20 25 Points You are way deep in it now!
Maniac Cop 25 Points You've taken out a cop with a lunatic!
Rival Meets Lightning 25 Points You killed a Rival with a Mystic Monster!
Shield Slapper 25 Points You've taken out a shield with a Detective Monster!
Rival Love Tap 50 Points You killed a Rival with a Detective Monster!
WINNER 50 Points You have completed the game! Amazing!

Author Comments

(12/7) patched for some of the possible issues!
Cthulhu is coming!
He just wants to absorb you through his acidic pores! Why humans have such a problem with this, Cthulhu doesn't even know.
Left/Right arrow keys to move.
Spacebar to capture and hideously mutate a human.
R to restart level if you're blowing chow.
You cannot mutate until your power-bar (lower left) is full! The violence of humans fighting your monsters charges the bar!
Cthulhu fhtagn!



Rated 5 / 5 stars

Brilliantly entertaining!

You've always had a knack for bringing character and charm through the perspective of the dark and doomed. My first impression of your work was through the Grim Reaper show years ago; back when I was still new to NG and the site was mostly black and yellow and orange, littered with hentai ads.

As time progressed, though, you're definitely spending your time on more sophisticated work; this time through the disgruntled and unfortunate plight of the evil spirit, Cthulu.

The banter between him and his pathetic minion is hilarious, and equips the flash with an assload of charm and likability to the characters. It allows us as the audience to relate to them and plants us to our seats to see it through to the end.

It's really difficult not to love this terrible, omniscient evil beast as he loses his patience with having to deal with the predicament. I had to crack up whenever they had intelligent responses to their problem ("Oh yeah, let's just hope they don't send in ONE single guy with a shield then." "NOT SO LOUD, my Lord! Don't let them hear you!") and it even broke the fourth wall with charm. ("It almost feels like I'm being trained, or I'm going through a...tutorial or something...")

The environments are nice and colorful as they vary between the four sections of the house; my favorite detail being the changing face above each doorway. The characters are animated well, so visually everything was up to par to carry the game along. I found no bugs on my end worth mentioning, so it's evident the actionscript must have had some...ASSISTANCE behind the scenes...perhaps some OTHER WORLDLY assistance, YES ylekilnu sti hguoht

Which reminds me, the sound effects were great! (Was that a Doom Hellknight as the Rival?) I loved the sinister voice overs from time to time, and some of them were just within the thresh hold of incoherence, that it kept me listening to confirm if they said what I thought they, they're not very clarifiable, but in some instances I know for a fact its english...did one of them just say "Phobotech!?" D: lol,

It would be neat to hear the trivia of what some of the things you hid in there were, like the backwards whispered chants whenever Cthulu possesses someone.

The gameplay was incredibly satisfying. In mid game as I was playing, I initially thought it was a fault that the game didn't let us know, in a linear fashion, where we were in the game. There was no concept of stage select or "YOU'RE ON LEVEL 18 out of 25. IDIOT." ...but as I finally beat the game, admittedly, that lack of information made the final couple of stages that much more exhilarating; when I correctly guessed the order of things to do in some of the harder levels the FIRST time, I was actually pretty pleased with myself.

You have set up for us a challenging happening; an interactive event loaded like a puzzle with a tongue in cheek satire / biography of Cthulu...and I dug the hell out of it :D. I DID beat it in one sitting like Culmination...and UNLIKE Culmination, I achieved all the medals for this in one sitting too...but I walked away from the experience with such positivity that it's really difficult to find that as a score-altering fault. Where it lacks in replay value it makes up in character.

Seeing as how fun and entertaining this flash game is, and how fun and engaging "Spike - A Love Story" was, all I can ask is for you to keep doing your thing, man. Since I really don't have anything to criticize, this review serves as a needlessly lengthy affirmation that what you're doing is good, and we'd love to see more of it. Pay no mind to the idiots that don't know how to criticize or review in the first place; their opinions don't matter. Any future work of yours would be welcome with open arms here in the NG community, and you'll have a vote of 5 waiting for me for your next project too! Can't wait to play OR watch it.

Cheers from an old fan :D

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Rated 4 / 5 stars

Cthulu is coming!

I hear "I almost got AIDS by eating a Mexican.." everytime I mutate someone!

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Rated 5 / 5 stars


hard but very fun at the same time it was very original especially cthulu i don't think i've ever seen someone use cthulu in a game before this was very a very good game so i give you a 10/10 5/5


Rated 5 / 5 stars

Hard but FUN!

Really good animation and story. But just a little hard on your first try. A Great game. Rating: 10/10

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Rated 3.5 / 5 stars


ditto, the monsters could be much better. I like the concept, though, and that counts for something. perhaps if it had more... RTS traits in it, then it could be good...

do you think anyone would sue if I used a similar concept?

Matzerath responds:

Not me!