The gameplay way extremely addicting but I felt like it was not satisfying.
First of all this game shows all the kinds of enemies somewhere lvl 30 and what sad about it is there is nothing more to expect than those units. Expecting the levels to be harder after the next is the only thing players would look onto after lvl 30 which makes it a bit unsatisfying.
The unlimited enemies in the end (lvl 50) was a good idea but then it would have been better if there was a story in to it than just it being a survival level. There should be an ending at least and asking if you want to continue after because without an ending it really feels unsatisfying.
I am looking forward for Moby Dick 3 if ever you will make a sequel of this game. :)
I love how you can reallocate your points anytime you want. It adds a kinda sneaky level of depth and makes it very dynamic being able to change your play style whenever you want. It does so not only by opening new doors depending on where you put those points, but it can be a double edged sword by sneaking in new challenges. With most games you're left to wonder "What would it be like if I'd built myself that way?...". Not here, oh no. I think this aspect makes the game that much funner.
But wave 50 is killing me. Any advice?
this is a good game PLAY IT
I made 13th place in U.S. on the first one, this one I got to wave 35 and died, but still good game :)