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rated 4.49 / 5 stars
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Action - Platformer - Other

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Credits & Info

Nov 24, 2011 | 1:33 PM EST
  • Frontpaged November 26, 2011
  • Daily Feature November 25, 2011
  • Weekly 3rd Place November 30, 2011

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Contrast 5 Points Fiddle with the settings
Exhaust LW 5 Points Use all of main Character's attacks
Juggle Clown 5 Points Get a 10 hit Combo
This is too easy 5 Points Complete Normal Mode
exhaust VL 10 Points Use all Vandier's attacks
Juggle Blade 10 Points Get a 20 hit Combo
Pit of Doom 10 Points Force 5 enemies to fall to death
Slaughter 10 Points Kill all eneimies
Special Expert 10 Points Keep Full Speical for 30 seconds
This is more like it 10 Points Complete Hard Mode
Destiny 25 Points Die to the hands of Vandheer Lorde
Orb Hunter 25 Points Collect 100 orbs
Pit of Death 25 Points Force 10 enemies to fall to death
Special Master 25 Points Keep Full Speical for 60 seconds
Juggle King 50 Points Get a 50 hit Combo
Rebel Scum 50 Points Die to the hands of the Lone Warrior
Speed Demon 50 Points Complete Culmination in 8 minutes
God of this world 100 Points Collect all Awards
Juggle God 100 Points Get a 60 hit Combo
Undefeated 100 Points Complete Culmination without dying

Author Comments

11/27/2011 - Thank you Tom Fulp for the front page!!!
I suggest that players should vs the Final Boss on hard mode (this is the REAL boss battle).

Provoked by his King into a fit of rage; the fallen Hero of the Earth, now at his lowest point. Driven by the desire to culminate, he embarks on his last journey to fulfill his destiny as he perceives it. You (the player) must guide him to his destiny.

Storm your way through 15 levels and lay waste to countless different enemies. Complete with multiple difficulties and packed with 20 achievements, Culmination is a wildly chaotic action / platform game focused on delivering a unique and grand experience.

Players with little time can get a full taste of Culmination thanks to the unique 'automatic leveling system'.

Players looking for deep experiences will find Culmination to have a well though combat system, rich with complex mechanics.



Rated 2.5 / 5 stars


I can imagine that, after all the 10s you've received, this score could be a little jarring. But, let it be known that this score that I'm giving you is for good reason and should not be misconstrued as trolling.

That said, let's get to the review.

First off, Controls.
The controls to me feel very floaty and imprecise. The whole game has this "moon gravity" feel to it. And, while that might mean your jumps are sufficiently high/far in most cases (except when the double-jump is needed), it also means that one hit from an enemy will send you sailing.
Also, I couldn't help but notice that the double-jump feature tends to work only every now and again. At first, I thought it might be because the double-jump unlocks along with new attacks, but I recall several instances where I performed it when I only had my basic attack.

Secondly, game features.
So, did you know that you actually got to control the final boss during the last level? I sure didn't. It didn't help that I was given zero warning that that was going to happen. I suppose that causing confusion might have been the point, but I still would've preferred that you didn't just drop that on the player. I'm not saying that wasn't a pretty cool idea (it was), it's just that suddenly switching to a different character could've been executed a little better and may have been preceded by some sort of warning or something.

I also encountered a few glitches during my play through. The first made me fall through the platform I was standing on, except it didn't kill me. I just kept falling, and I couldn't restart. The second glitch occurred when I reloaded the game. It caused the game to loop endlessly through the opening credits, and then start all over once it reached the title screen. Might wanna take a look at that.

Final Verdict (tl;dr of my review):

Floaty controls + Wonky platforming: -2

sloppily-executed surprise character switch: -1

glitches (total of 2): -2

final score: 5/10

There's some debate, but overall people find this review helpful


Rated 5 / 5 stars

awesome twist endng

wow awesome fights mechanic, gorgeous sounds, and awesome graphics. I the agme had such atmosphere.

I was disappoitnemnted yet suprised when palying as the big bad. I really wanted to kill his smug attitude. But it just made the game that much mroe poetic almost tragic.


Rated 5 / 5 stars

Oh, God, dude. Such a good game.

I really like the story. Super minimal, only hinting at certain aspects of what's going on, and containing it to only two characters-- not only that, but the only two characters the protagonist probably deems relevant- and so the only two that should really matter to the audience. I'm new to your work, so maybe the "missing stuff" is in something other of yours.

But best of all, obviously, is the battle system. If you crafted a longer scenario, and beefed up the battle system even more, and released this beast on the Xbox Marketplace, or PSN, and I would totally buy it. Sooo impressively awesome.

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Rated 5 / 5 stars

epic as always

another great game from my favorite gamer...for the dude below me ''GameBalance'' play as Vandher or as you say ''Bad dude'' only in the medium was specially's because lots of poeple like vandher and they wanted to fight with vandher he gave us a little piece of heavenXD


Rated 4 / 5 stars

I don't get the ending

I don't get the eding fight when I become bad dude instead of who I played. Then it was strange the D attack do nothing. The normal A combo takes too litle and W strike do little so I just hold S button for 2 minutes and my evil dude killed the one I started to play with :\
I m confused

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