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Contrast 5 Points

Fiddle with the settings

Exhaust LW 5 Points

Use all of main Character's attacks

Juggle Clown 5 Points

Get a 10 hit Combo

This is too easy 5 Points

Complete Normal Mode

exhaust VL 10 Points

Use all Vandier's attacks

Juggle Blade 10 Points

Get a 20 hit Combo

Pit of Doom 10 Points

Force 5 enemies to fall to death

Slaughter 10 Points

Kill all eneimies

Special Expert 10 Points

Keep Full Speical for 30 seconds

This is more like it 10 Points

Complete Hard Mode

Destiny 25 Points

Die to the hands of Vandheer Lorde

Orb Hunter 25 Points

Collect 100 orbs

Pit of Death 25 Points

Force 10 enemies to fall to death

Special Master 25 Points

Keep Full Speical for 60 seconds

Juggle King 50 Points

Get a 50 hit Combo

Rebel Scum 50 Points

Die to the hands of the Lone Warrior

Speed Demon 50 Points

Complete Culmination in 8 minutes

God of this world 100 Points

Collect all Awards

Juggle God 100 Points

Get a 60 hit Combo

Undefeated 100 Points

Complete Culmination without dying

Author Comments

11/27/2011 - Thank you Tom Fulp for the front page!!!
I suggest that players should vs the Final Boss on hard mode (this is the REAL boss battle).

Provoked by his King into a fit of rage; the fallen Hero of the Earth, now at his lowest point. Driven by the desire to culminate, he embarks on his last journey to fulfill his destiny as he perceives it. You (the player) must guide him to his destiny.

Storm your way through 15 levels and lay waste to countless different enemies. Complete with multiple difficulties and packed with 20 achievements, Culmination is a wildly chaotic action / platform game focused on delivering a unique and grand experience.

Players with little time can get a full taste of Culmination thanks to the unique 'automatic leveling system'.

Players looking for deep experiences will find Culmination to have a well though combat system, rich with complex mechanics.


Almost perfect

What was perfect:
The artwork was amazing
The storyline was interesting
The combat system and difficulty level was great.
What wasn't perfect:
I guess this game follows the "A great offense is a great defense" because I really wanted a block when I was just getting established with the controls and strategic fighting vs each new type of mob.

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This should have got the top spot, splendid graphics, splendid gameplay, awesome techniques. Nothing compares!

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its okay sort of dry...

cool game concept, love samurais and the adventure. The levels at times were kind of annoying. The parts where your jumping back and forth on walls was the part I' m referring to as dry as fuck. lol. Like an old woman's vagina.


this really looks live red moon, awesome!
too bad is short


It was a pretty great game. The music was good, the combo idea worked well, and you've perfected the aesthetic in this series.

You could have had more minibosses though. Just one near the end didn't feel like enough.

Also, versus the final boss on normal mode, you don't tell us that we control Vandheer Lorde. The thing is, if the bad guy is to the right, your first instinct is to go right. So for the first few tries, I assumed that he was just running away from me. I didn't realize he was being controlled by me.

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Credits & Info

4.49 / 5.00

Nov 24, 2011
1:33 PM EST
Action - Platformer - Other
  • Frontpaged November 26, 2011
  • Daily Feature November 25, 2011
  • Weekly 3rd Place November 30, 2011