Bullet Audyssey

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It's Over 9000!!!! 5 Points

Deal at least 9000 damage in a single attack.

Planet Marcury 5 Points

Free the planet Marcury from the Euphony gods.

Planet Sars 5 Points

Free the planet Sars from the Euphony gods

Rated E for Everything 5 Points

Visit our sponsor by clicking on one of the in-game links.

OVERCHARGED!!! 10 Points

Reach a max overcharge combo.

Planet Jupitupe 10 Points

Free the planet Jupitupe from the Euphony gods.

Planet Narpdarp 10 Points

Free the planet Narpdarp from the Euphony gods.

Planet Satamalat 10 Points

Free the planet Satamalat from the Euphony gods.

Disco Fever! 25 Points

Unlock the Audyssey Jukebox

Maximum Power 25 Points

Reach the maximum level.

Planet Penos 25 Points

Free the planet Penos from the Euphony gods.

Planet Plutoo 25 Points

Free the planet Plutoo from the Euphony gods.

Save your Home Planet 25 Points

Free your home planet, Qweezleqwozzle, from the Euphony gods.

The Malky Way 25 Points

Free the Malky Way from the Euphony gods.

Yellow Brick Road 25 Points

Achieve 12 gold runs (beating a stage with no lives lost).

Protecting Qweezleqwozzle from the Scum of the Universe 50 Points

Beat every stage in the game (including credits).

Crown of the Euphony Gods 100 Points

Get a gold run on every single stage in the game (including credits).

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Secret Medal ????? Points

Unlock this medal to learn its secrets!

Author Comments

A call to all our fans! Our latest game has been announced!

Our newest game is called Rogue Legacy, a procedurally-generated Castlevania with an in-depth heritage system. super proud of it, but right now we need your help to get it on Steam.

If enjoyed the games made in the past, it would mean the world to us if you could visit the page below, and give us a vote on Greenlight.

http://steamcommunity.com /sharedfiles/filedetails/


Your galaxy has been invaded by melodic celestial bodies, and you've been tasked to save it. Bullet Audyssey is a rhythm-based shoot 'em up where you must "Survive the Beat." Absorb enemy bullets and fire it back at them, slow down time, upgrade your ship and level up.

We wanted to try something new using music as a template for the game mechanics. Many thanks to the incredible musicians on NG, where we got more than 85% of our music.

We hope you guys enjoy it!

Quick Controls Explanation:
- WASD, arrow keys, or numpad to move.
- Z, comma (for WASD) or SPACEBAR to shoot.
- X, period (for WASD) or SHIFT to slow time down.

Many apologies for the long loading time (it's a music game after all). Make sure to try out the tutorial while you wait!


After 4 days of playing

I must say: this is surely a magical. This game is one of maby 8 that i actually come back to play here on newgrounds. The music in coordination with the bullets must have taken days to calibrate. Your work is not unapreciated.

People find this review helpful!

great idea an design! i love it. Nice music making too

People find this review helpful!

I've played too many SHMUPs to keep this game from me getting perfect on everything, even before max level at 18 right now. Still very fun game just have to find that secret medal.

I love this game...so much...

I can't even tell you how many "dang" moments I had on this game (and I've played Touhou). I was actually genuinely proud and impressed with myself for being able to get through some of these levels, which is a great thing to get in a game.

+ Amazing feeling of accomplishment.
+ Manly difficulty without being unfair.
+ Good length.
+ & - Having to fire in full bursts to do the most damage. Kinda lame because the burst is stopped if you get hit, and that alone made me retry levels multiple times, even if I didn't die. It's cool though, because it actually forces you to be fighting longer, instead of just mashing away at the boss. Also helped me to actually pay attention to the music, instead of ignore it.
- All the bosses made of the same lines and circles made things repetitive in terms of visuals.
- Some of the graphics seemed a bit sketchy (particularly the lasers). Kinda distracted me for a few seconds.
- Nothing else really. Game is nice and polished and I didn't get any bugs.

5 OUT OF 5

I would actually pay for this if this was a full length game, honestly.

People find this review helpful!

Unique and difficult.

Hard but forgiving, with good music and an interesting bullet eating mechanic.
This is good stuff. Might just be me, but it feels like the slow mo fades in and out if held long enough. To be honest I was annoyed at the difficulty, until I guess the game just "clicked" and I discovered I was able to move and shoot at the same time. derp.

People find this review helpful!

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Credits & Info

4.43 / 5.00

Nov 23, 2011
6:14 PM EST
Action - Shooter - Vertical Flight
  • Frontpaged December 5, 2011
  • Daily Feature November 24, 2011
  • Weekly 4th Place November 30, 2011