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Bullet Audyssey

rated 4.43 / 5 stars
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Action - Shooter - Vertical Flight

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Credits & Info

Nov 23, 2011 | 6:14 PM EST
  • Frontpaged December 5, 2011
  • Daily Feature November 24, 2011
  • Weekly 4th Place November 30, 2011

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It's Over 9000!!!! 5 Points Deal at least 9000 damage in a single attack.
Planet Marcury 5 Points Free the planet Marcury from the Euphony gods.
Planet Sars 5 Points Free the planet Sars from the Euphony gods
Rated E for Everything 5 Points Visit our sponsor by clicking on one of the in-game links.
OVERCHARGED!!! 10 Points Reach a max overcharge combo.
Planet Jupitupe 10 Points Free the planet Jupitupe from the Euphony gods.
Planet Narpdarp 10 Points Free the planet Narpdarp from the Euphony gods.
Planet Satamalat 10 Points Free the planet Satamalat from the Euphony gods.
Disco Fever! 25 Points Unlock the Audyssey Jukebox
Maximum Power 25 Points Reach the maximum level.
Planet Penos 25 Points Free the planet Penos from the Euphony gods.
Planet Plutoo 25 Points Free the planet Plutoo from the Euphony gods.
Save your Home Planet 25 Points Free your home planet, Qweezleqwozzle, from the Euphony gods.
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Yellow Brick Road 25 Points Achieve 12 gold runs (beating a stage with no lives lost).
Protecting Qweezleqwozzle from the Scum of the Universe 50 Points Beat every stage in the game (including credits).
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Author Comments

A call to all our fans! Our latest game has been announced!

Our newest game is called Rogue Legacy, a procedurally-generated Castlevania with an in-depth heritage system. super proud of it, but right now we need your help to get it on Steam.

If enjoyed the games made in the past, it would mean the world to us if you could visit the page below, and give us a vote on Greenlight. /sharedfiles/filedetails/


Your galaxy has been invaded by melodic celestial bodies, and you've been tasked to save it. Bullet Audyssey is a rhythm-based shoot 'em up where you must "Survive the Beat." Absorb enemy bullets and fire it back at them, slow down time, upgrade your ship and level up.

We wanted to try something new using music as a template for the game mechanics. Many thanks to the incredible musicians on NG, where we got more than 85% of our music.

We hope you guys enjoy it!

Quick Controls Explanation:
- WASD, arrow keys, or numpad to move.
- Z, comma (for WASD) or SPACEBAR to shoot.
- X, period (for WASD) or SHIFT to slow time down.

Many apologies for the long loading time (it's a music game after all). Make sure to try out the tutorial while you wait!



Rated 3.5 / 5 stars

Eridanus 6, diffuculty 1.5 stars.

bull fucking shit. good game don't get me wrong, tune down the god damn lazers. 5/5. maybe have them fire less lazers and be smaller. i can't work with an entire screen of red. and its closer to 3.5 stars.

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Rated 4 / 5 stars

mighty fine game!

first off, this has an excellent layout. 3 different control schemes without having to mess around in any option menu is really nice, especially in shooters like this. so thank you for that! 10/10
the graphics are clean and everything runs smoothly usually. unfortunately, sometimes the gameplay will get a little choppy irregardless of what's on the screen. it takes a minute or so to smooth itself out, but it's enough to effect gameplay to a degree. 9/10
the selection screen layout is really cool. i especially like the 3d movements/dimensions in the level mapping. there's one major problem though, some of the level information is cut off by the screen. Serpens 15 in particular, i couldn't tell that i had lost 3 ships on that one until i replayed it because the bottom is completely cut off on the map. i would suggest a 3d approach by making the bottom part angle upward, making the galaxy map more spherical than spiral. Also, you may want to widen the screen so Cancer 19 isn't cut off either. 8/10
the music is good, i like all the songs used, but there's only 10 songs for 19 levels. i know it's more about the puzzle aspect and that putting in specific bullet patterns for each song can be time consuming, but my favorite part of rhythm games is adapting to unexpected beats 16 levels in. i was disappointed at the first song repeat, but the game is fun enough that it was enjoyable to still play through. song choices were great, the variety was not. 5/10

This is an awesome game and i really hope there's another one coming some day. Good work and thank you for the sweet game!


Rated 4.5 / 5 stars


The gameplay is great. I've seen a few reviews stating the controls are a little loose, a little, but I'm sure most deaths are caused by an inability to keep track of about ninety bullets at once. As alluded to in the previous sentence, this game is hard. THIS GAME IS REALLY HARD. but enjoyable thanks to the music. Nice touch combining when the bullets fire to the beat. I did find the rating system a little arbitrary though. (I couldn't beat a two star until i had four more upgrades, but breezed though a three star without a scratch.) Overall the game is fun, pretty hard, but if you focus and keep trying you can finish the game.


Rated 4 / 5 stars

Awesome! Reinforcements!

Except you made my hitbox the size of the FREAKING MOON!

All kidding and final boss aside, I really enjoyed this game. I would have liked a larger variety of songs, but I understand that each song would add many hours to the game development. The game was long enough to have a nice sence of progression, yet short enough that the music didn't start to annoy me. I did find that As Hard As It Gets did tend to skip a bit when the lasers fired, which made it a little harder than it had to be.

Upgrades and everything had a real impact on your abilites. After beating the game, i went back to the first boss and crushed him with only half a charge. I must admit, there was a certain level of joy when, after getting the lv 3 Overcharge skill, seeing 1/2 the enemies HP vanish in one shot.

At first it bothered me how limiting firing actually was, but as I got used to it, it made a lot more sence. I spent as much time gathering power as i did waiting for that 1 moment when I had a nice, clear shot. It made it genuinly exciting.

Now, my big kicker is here is the final boss. Beyond the reinforcement thing which I mentioned right off the bat, it felt like a total cop-out. After going through all those levels, I get that as a final boss? And it didn't even have a unique song to go with it. It was just really anticlimatic. It was just a really dissapointing final boss.

The game as a whole was well above average, and I had a lot of fun. There are a lot of tense moments and chaotic bullet pattern. Just that final boss and the lack of musical variety are downers.

CellarDoorGames responds:

Hey-o Hozama,

Your hit box is 1 pixel large. There's a small white dot in the middle of your ships which you can use to tell your size.

Thanks for all the feedback, and sorry you didn't like the final boss. We thought it was pretty cool.


Rated 5 / 5 stars


whats the secret achievement... really want it O___O